📄 resource.h
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//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by BMPChange.rc
//
#define IDD_ABOUTBOX 100
#define IDD_BMPCHANGE_FORM 101
#define IDR_MAINFRAME 128
#define IDR_BMPCHATYPE 129
#define IDC_OPENBMP 1000
#define IDC_SHARP 1001
#define IDC_GRAY 1002
#define IDC_BLUR 1003
#define IDC_CONTRARY 1004
#define IDC_CONTRAST 1005
#define IDC_DYNAMIC_COMPRESS 1006
#define IDC_GRAY_SPLIT 1007
#define IDC_GML 1008
#define IDC_CDF 1009
#define IDC_SML 1010
#define IDC_G1_FILTER 1011
#define IDC_G2_FILTER 1012
#define IDC_G3_FILTER 1013
#define IDC_BUTTERWORTH_L 1014
#define IDC_BUTTERWORTH_H 1015
#define IDC_RETRORSE_FILTER 1016
#define IDC_WIENER_FILTER 1017
#define IDC_SOBEL 1018
#define IDC_PREWITT 1019
#define IDC_ROBERTS 1020
#define IDC_LAPLACIAN 1021
#define IDC_REMOVENOISE 1022
#define IDC_GUASS__LAPLACIAN 1023
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_3D_CONTROLS 1
#define _APS_NEXT_RESOURCE_VALUE 133
#define _APS_NEXT_COMMAND_VALUE 32771
#define _APS_NEXT_CONTROL_VALUE 1024
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif
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