itemcommandlistenerdemo.java

来自「J2ME手机游戏开发技术详解随书光盘」· Java 代码 · 共 71 行

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import javax.microedition.lcdui.*;import javax.microedition.midlet.MIDlet;public class ItemCommandListenerDemo extends MIDlet {    private final static Command CMD_STOP = new Command("暂停",                                                         Command.ITEM, 1);    private final static Command CMD_RESTART = new Command("重新开始",                                                         Command.ITEM, 2);    private final static Command CMD_EXIT = new Command("退出",                                                         Command.ITEM, 3);    private Display display;    private NonInteractiveGaugeRunnable nonInteractive;    private Form mainForm;    private Thread mThread;        public ItemCommandListenerDemo() {        display = Display.getDisplay(this);        mainForm = new Form("Gauge演示");                        nonInteractive = new NonInteractiveGaugeRunnable(                                 "非交互模式", 10, 0);        mThread = new Thread(nonInteractive);        mThread.start();        mainForm.append(nonInteractive);        nonInteractive.addCommand(CMD_STOP);        nonInteractive.addCommand(CMD_RESTART);        nonInteractive.addCommand(CMD_EXIT);        ItemCommandListener listener = new ItemCommandListener(){        public void commandAction(Command command, Item item) {        if(item == nonInteractive){        if(command == CMD_STOP)nonInteractive.stop();        if(command == CMD_RESTART)nonInteractive.reStart();        if(command == CMD_EXIT){                destroyApp(false);                notifyDestroyed();        }        }        }        };        nonInteractive.setItemCommandListener(listener);    }    /**     * Signals the MIDlet to start and enter the Active state.     */    protected void startApp() {                display.setCurrent(mainForm);    }    /**     * Signals the MIDlet to terminate and enter the Destroyed state.     */    protected void destroyApp(boolean unconditional) {        nonInteractive.setDone();    }    /**     * Signals the MIDlet to stop and enter the Paused state.     */    protected void pauseApp() {    }}

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