📄 surf.cpp
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//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
//
// Use of this source code is subject to the terms of the Microsoft end-user
// license agreement (EULA) under which you licensed this SOFTWARE PRODUCT.
// If you did not accept the terms of the EULA, you are not authorized to use
// this source code. For a copy of the EULA, please see the LICENSE.RTF on your
// install media.
//
/*++
THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF
ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A
PARTICULAR PURPOSE.
Module Name: surface allocation/manipulation/free routines
Abstract:
Functions:
Notes:
--*/
#include "precomp.h"
#define DBGLCD 0
#define DBGLCD1 0
static UINT nCount = 0;
// This method is used to allocate DirectDraw enabled surfaces
SCODE S3C2443DISP::AllocSurface(DDGPESurf **ppSurf, int width, int height,
EGPEFormat format, EDDGPEPixelFormat pixelFormat, int surfaceFlags)
{
SCODE sc = S_OK;
DWORD pa;
#if 1
DWORD bpp = EGPEFormatToBpp[format];
LONG align = m_nSurfaceBitsAlign / 8;
DWORD alignedWidth = ((width + align - 1) & (- align));
DWORD nSurfaceSize = (bpp * (alignedWidth * height)) / 8;
#endif
ULONG stride = (width * EGPEFormatToBpp[format] + 7) >> 3;
ULONG size = stride * height;//MulDiv(stride, height, 1);
if(width == 0)
RETAILMSG(1, (TEXT("WidthSave = %d, HeightSave = %d"), m_nScreenWidthSave, m_nScreenHeightSave));
RETAILMSG(DBGLCD, (TEXT("AllocSurface DirectDraw, surfaceFlags = %d, f = %d, m_pMode->format = %d , pF = %d\r\n"), surfaceFlags, format, m_pMode->format , pixelFormat));
RETAILMSG(DBGLCD, (TEXT("align = %d, alignedwidth = %d, surfacesize = %d, height = %d, width = %d stride = %d\r\n"), align, alignedWidth, nSurfaceSize, height, width, stride));
// Is video memory required/prefered?
//apart from the primary and directdraw surfaces, all others are
//allocated in system memory
if (/*(surfaceFlags & GPE_BACK_BUFFER) ||*/
(surfaceFlags & GPE_REQUIRE_VIDEO_MEMORY) ||
((surfaceFlags & GPE_PREFER_VIDEO_MEMORY) && (format == m_pMode->format)))
{
if (size == -1)
{
return E_OUTOFMEMORY;
}
/*if(surfaceFlags & GPE_BACK_BUFFER)
RETAILMSG(DBGLCD, (TEXT("BB -------------- In BackBuffer alloc -----\r\n")));*/
// Attempt to allocate from internal SRAM
SurfaceHeap *pHeap = m_pVideoMemoryHeap->Alloc(size);
RETAILMSG(DBGLCD, (TEXT("pHeap->Address() = 0x%x, pHeap = 0x%x, remains = 0x%x, size = 0x%x\r\n"), pHeap->Address(), pHeap, m_pVideoMemoryHeap->Available(), m_pVideoMemoryHeap->Size()));
if (pHeap != NULL)
{
// We get memory in SRAM, build surface there
pa = pHeap->Address() - (DWORD)m_VirtualFrameBuffer/* + IMAGE_FRAMEBUFFER_DMA_BASE*/;
RETAILMSG(DBGLCD, (TEXT("---------------------> pa = 0x%x\r\n"), pa));
if ((*ppSurf = new S3C2443Surf(width, height, pa, (VOID*)pHeap->Address(),
stride, format, pixelFormat, pHeap)) == NULL)
{
// When allocation failed, we are out of memory...
RETAILMSG(DBGLCD, (TEXT("--------------------> Failed allocating memory for S3C2443Surf --------------------------\r\n")));
pHeap->Free();
return E_OUTOFMEMORY;
}
// We are done
RETAILMSG(DBGLCD, (TEXT("--------------------> Succeeded allocating memory for S3C2443Surf --------------------------\r\n")));
return S_OK;
}
if (surfaceFlags & GPE_REQUIRE_VIDEO_MEMORY)
{
*ppSurf = (DDGPESurf *)NULL;
return E_OUTOFMEMORY;
}
}
if (surfaceFlags & GPE_REQUIRE_VIDEO_MEMORY)
{
*ppSurf = (DDGPESurf *)NULL;
return E_OUTOFMEMORY;
}
RETAILMSG(DBGLCD, (TEXT("* Allocating surface in system memory DD*\r\n")));
*ppSurf = new DDGPESurf(width, height, stride, format, pixelFormat);
#if 0 //{
if (*ppSurf == NULL || (*ppSurf)->Buffer() == NULL)
{
RETAILMSG(DBGLCD, (L"ERROR: S3C2443Surf::AllocSurface: Failed allocate surface (width: %d, height: %d, format %d)\r\n", width, height, format));
delete *ppSurf;
*ppSurf = NULL;
sc = E_OUTOFMEMORY;
goto cleanUp;
}
#else
if (*ppSurf != NULL)
{
// check we allocated bits succesfully
if ( (*ppSurf)->Buffer() == NULL)
{
delete *ppSurf;
}
else
{
// We are done
RETAILMSG(DBGLCD, (L"S3C2443Surf::AllocSurface: Surface in memory (width: %d, height: %d, format %d, 0x%08x)\r\n",
width, height, format, (*ppSurf)->Buffer()));
return S_OK;
}
}
#endif //}
return E_OUTOFMEMORY;
}
/*
SCODE S3C2443DISP::AllocSurface(DDGPESurf **ppSurf, int width, int height, EGPEFormat format, EDDGPEPixelFormat pixelFormat, int surfaceFlags)
{
RETAILMSG(DBGLCD, (TEXT("AllocSurface DirectDraw, surfaceFlags = %d, f = %d, m_pMode->format = %d , pF = %d\r\n"), surfaceFlags, format, m_pMode->format , pixelFormat));
RETAILMSG(DBGLCD, (TEXT("height = %d, width = %d\r\n"), height, width));
if ((surfaceFlags & GPE_REQUIRE_VIDEO_MEMORY) || (format == m_pMode->format) && (surfaceFlags & GPE_PREFER_VIDEO_MEMORY))
{
// Attempt to allocate from video memory
WORD bytepp = (EGPEFormatToBpp[format]/8);
ulong stride = ((width+7)&~0x7)*bytepp;
ulong heapsize = MulDiv (stride, height, 1);
if (heapsize == -1)
{
return E_OUTOFMEMORY; // overflow
}
SurfaceHeap *pHeap = m_pVideoMemoryHeap->Alloc(heapsize);
if (pHeap)
{
*ppSurf = new S3C2443Surf ( width, height,
(DWORD)pHeap->Address() - (DWORD)m_VirtualFrameBuffer,
(void*)pHeap->Address(),
stride,
format,
pixelFormat,
pHeap);
if (!(*ppSurf))
{
pHeap->Free();
return E_OUTOFMEMORY;
}
return S_OK;
}
if (surfaceFlags & GPE_REQUIRE_VIDEO_MEMORY)
{
*ppSurf = (DDGPESurf *)NULL;
return E_OUTOFMEMORY;
}
}
if (surfaceFlags & GPE_REQUIRE_VIDEO_MEMORY)
{
*ppSurf = (DDGPESurf *)NULL;
return E_OUTOFMEMORY;
}
// Allocate from system memory
RETAILMSG(1, (TEXT("Creating a GPESurf in system memory DDDD. EGPEFormat = %d\r\n"), (int) format));
{
DWORD bpp = EGPEFormatToBpp[format];
DWORD stride = ((bpp * width + 31) >> 5) << 2;
DWORD nSurfaceBytes = stride * height;
*ppSurf = new DDGPESurf(width, height, stride, format, pixelFormat);
}
if (*ppSurf != NULL)
{
// check we allocated bits succesfully
if ( (*ppSurf)->Buffer() == NULL)
{
delete *ppSurf;
}
else
{
return S_OK;
}
}
return E_OUTOFMEMORY;
}
*/
// This method is called for all normal surface allocations from ddgpe and gpe
SCODE S3C2443DISP::AllocSurface(GPESurf **ppSurf, INT width, INT height, EGPEFormat format, INT surfaceFlags)
{
SCODE sc = S_OK;
ULONG stride = (width * EGPEFormatToBpp[format] + 7) >> 3;
RETAILMSG(DBGLCD, (TEXT("* Allocating surface in system memory normal*\r\n")));
*ppSurf = new GPESurf(width, height, format);
if (*ppSurf == NULL || (*ppSurf)->Buffer() == NULL)
{
RETAILMSG(DBGLCD, (L"ERROR: S3C2443Surf::AllocSurface: Failed allocate surface (width: %d, height: %d, format %d)\r\n",width, height, format));
delete *ppSurf;
*ppSurf = NULL;
sc = E_OUTOFMEMORY;
goto cleanUp;
}
// We are done
RETAILMSG(DBGLCD, (L"S3C2443Surf::AllocSurface: Surface in memory (width: %d, height: %d, format %d, pixelformat %d 0x%08x)\r\n",
width, height, format, EGPEFormatToEDDGPEPixelFormat[format], (*ppSurf)->Buffer()));
cleanUp:
return sc;
}
void S3C2443DISP::SetVisibleSurface( GPESurf *pTempSurf, BOOL bWaitForVBlank)
{
EnterCriticalSection(&m_CS);
S3C2443Surf *pSurf = (S3C2443Surf *) pTempSurf;
// assume Synchronous to VSYNC
EnableInterrupt();
WaitForSingleObject(m_hVSYNCInterruptEvent,INFINITE);
DisableInterrupt();
if(pSurf->m_bIsOverlay == FALSE)
{
//RETAILMSG(1,(TEXT("pSurf->OffsetInVideoMemory()=0x%08X\n"),pSurf->OffsetInVideoMemory()));
m_pVisibleSurface = pSurf;
m_pLCDReg->VIDW00ADD0B0 = (UINT32)(pSurf->OffsetInVideoMemory() + IMAGE_FRAMEBUFFER_DMA_BASE);
// buffer end address
m_pLCDReg->VIDW00ADD1B0 = (UINT32)(pSurf->OffsetInVideoMemory() + IMAGE_FRAMEBUFFER_DMA_BASE) + (LCD_XSIZE_TFT*LCD_YSIZE_TFT*2);
// buffer size
m_pLCDReg->VIDW00ADD2B0 = (0<<VIDWxADD2_OFFSET_SIZE_S)|(LCD_XSIZE_TFT*2);
}
else
{
m_pLCDReg->VIDW01ADD0 = (UINT32)(pSurf->OffsetInVideoMemory() + IMAGE_FRAMEBUFFER_DMA_BASE);
// buffer end address
m_pLCDReg->VIDW01ADD1 = (UINT32)(pSurf->OffsetInVideoMemory() + IMAGE_FRAMEBUFFER_DMA_BASE) +
(pSurf->Width()*pSurf->Height()*2);
// buffer size
m_pLCDReg->VIDW01ADD2 = (0<<VIDWxADD2_OFFSET_SIZE_S)|(pSurf->Width()*2);
}
RETAILMSG(DBGLCD, (TEXT("S3C2443DISP::SetVisibleSurface\r\n")));
LeaveCriticalSection(&m_CS);
}
S3C2443Surf::S3C2443Surf(int width, int height, DWORD pa, VOID *pBits, int stride,
EGPEFormat format, EDDGPEPixelFormat pixelFormat, SurfaceHeap *pHeap)
: DDGPESurf(width, height, pBits, stride, format, pixelFormat)
{
BOOL rc = FALSE;
RETAILMSG(DBGLCD, (TEXT("nCount = %d\r\n"), ++nCount));
m_pHeap = pHeap;
m_nOffsetInVideoMemory = pa;
m_fInVideoMemory = TRUE;//(pa != 0);
RETAILMSG(DBGLCD,(TEXT("m_nOffsetInVideoMemory=0x%08X m_fInVideoMemory=0x%08X\n "),m_nOffsetInVideoMemory,m_fInVideoMemory));
m_hSurface = NULL;
m_pSurface = NULL;
}
//-----------------------------------------------------------------------------
S3C2443Surf::~S3C2443Surf()
{
RETAILMSG(DBGLCD, (TEXT("+++++++++++++++++++S3C2443Surf::~S3C2443Surf 0x%08x\r\n"),m_nOffsetInVideoMemory));
// Delete surface mapping if exists
if (m_pSurface != NULL)
{
ADDRESS address = (ADDRESS)m_pSurface;
address &= ~(PAGE_SIZE - 1);
UnmapViewOfFile((VOID*)address);
}
if (m_hSurface != NULL)
CloseHandle(m_hSurface);
// Free memory if it was allocated in SRAM...
if (m_pHeap != NULL)
m_pHeap->Free();
//RETAILMSG(1, (TEXT("-------------------S3C2443Surf::~S3C2443Surf \r\n")));
RETAILMSG(DBGLCD, (TEXT("-------------------S3C2443Surf::~S3C2443Surf nCount = %d\r\n"), --nCount));
}
//------------------------------------------------------------------------------
//
// Method: WriteBack
//
// Flush surface memory in cache.
//
VOID S3C2443Surf::WriteBack()
{
ASSERT(m_pSurface != NULL);
RETAILMSG(DBGLCD, (TEXT("S3C2443Surf::WriteBack\n")));
if (m_pSurface != NULL)
CacheRangeFlush((VOID*)m_pSurface, m_nStrideBytes * m_nHeight, CACHE_SYNC_WRITEBACK);
}
//------------------------------------------------------------------------------
//
// Method: Discard
//
// Flush and invalidate surface memory in cache.
//
VOID S3C2443Surf::Discard()
{
ASSERT(m_pSurface != NULL);
RETAILMSG(DBGLCD, (TEXT("S3C2443Surf::Discard\n")));
if (m_pSurface != NULL)
CacheRangeFlush((VOID*)m_pSurface, m_nStrideBytes * m_nHeight, CACHE_SYNC_DISCARD);
}
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