📄 mediatracker.java
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/*
* @(#)MediaTracker.java 1.14 95/12/14 Jim Graham
*
* Copyright (c) 1995 Sun Microsystems, Inc. All Rights Reserved.
*
* Permission to use, copy, modify, and distribute this software
* and its documentation for NON-COMMERCIAL purposes and without
* fee is hereby granted provided that this copyright notice
* appears in all copies. Please refer to the file "copyright.html"
* for further important copyright and licensing information.
*
* SUN MAKES NO REPRESENTATIONS OR WARRANTIES ABOUT THE SUITABILITY OF
* THE SOFTWARE, EITHER EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED
* TO THE IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
* PARTICULAR PURPOSE, OR NON-INFRINGEMENT. SUN SHALL NOT BE LIABLE FOR
* ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
* DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES.
*/
package Acme;
import java.awt.Component;
import java.awt.Toolkit;
import java.awt.Image;
import java.awt.Graphics;
import java.awt.image.ImageObserver;
/* Old class doc comment:
*
* A utility class to track the status of a number of media objects.
* Media objects could include images as well as audio clips, though
* currently only images are supported. To use it, simply create an
* instance and then call addImage() for each image to be tracked.
* Each image can be assigned a unique ID for indentification purposes.
* The IDs control the priority order in which the images are fetched
* as well as identifying unique subsets of the images that can be
* waited on independently. Here is an example:
* <pre>
*
* import java.applet.Applet;
* import java.awt.Color;
* import java.awt.Image;
* import java.awt.Graphics;
* import java.awt.MediaTracker;
*
* public class ImageBlaster extends Applet implements Runnable {
* MediaTracker tracker;
* Image bg;
* Image anim[] = new Image[5];
* int index;
* Thread animator;
*
* // Get the images for the background (id == 0) and the animation
* // frames (id == 1) and add them to the MediaTracker
* public void init() {
* tracker = new MediaTracker(this);
* bg = getImage(getDocumentBase(), "images/background.gif");
* tracker.addImage(bg, 0);
* for (int i = 0; i < 5; i++) {
* anim[i] = getImage(getDocumentBase(), "images/anim"+i+".gif");
* tracker.addImage(anim[i], 1);
* }
* }
* // Start the animation thread.
* public void start() {
* animator = new Thread(this);
* animator.start();
* }
* // Stop the animation thread.
* public void stop() {
* animator.stop();
* animator = null;
* }
* // Run the animation thread.
* // First wait for the background image to fully load and paint.
* // Then wait for all of the animation frames to finish loading.
* // Finally loop and increment the animation frame index.
* public void run() {
* try {
* tracker.waitForID(0);
* tracker.waitForID(1);
* } catch (InterruptedException e) {
* return;
* }
* Thread me = Thread.currentThread();
* while (animator == me) {
* try {
* Thread.sleep(100);
* } catch (InterruptedException e) {
* break;
* }
* synchronized (this) {
* index++;
* if (index >= anim.length) {
* index = 0;
* }
* }
* repaint();
* }
* }
* // The background image fills our frame so we don't need to clear
* // the applet on repaints, just call the paint method.
* public void update(Graphics g) {
* paint(g);
* }
* // Paint a large red rectangle if there are any errors loading the
* // images. Otherwise always paint the background so that it appears
* // incrementally as it is loading. Finally, only paint the current
* // animation frame if all of the frames (id == 1) are done loading
* // so that we don't get partial animations.
* public void paint(Graphics g) {
* if ((tracker.statusAll() & MediaTracker.ERRORED) != 0) {
* g.setColor(Color.red);
* g.fillRect(0, 0, size().width, size().height);
* return;
* }
* g.drawImage(bg, 0, 0, this);
* if ((tracker.statusID(1) & MediaTracker.COMPLETE) != 0) {
* g.drawImage(anim[index], 10, 10, this);
* }
* }
* }
*
* </pre>
*
* @version 1.14, 12/14/95
* @author Jim Graham
*/
/// Slightly enhanced MediaTracker.
// <P>
// All this does is add a second constructor to MediaTracker,
// taking a Toolkit instead of a Component.
// For use in cases where you
// don't happen to have a Component around - basically, non-GUI applications.
// <P>
// You may ask, well if it's a non-GUI context then why do you have
// a Toolkit? Well, the Image stuff is pretty inextricably bound up with
// Toolkits, so when I wanted to write non-GUI Image stuff I just made
// myself a StubToolkit. MediaTracker is the only dependency on
// Component, and it's not a very necessary dependency since it uses
// only one method from Component and that same method exists in Toolkit.
// Hence, make a MediaTracker that optionally takes a Toolkit instead
// of a Component.
// <P>
// Here's a diff of the changes:
// <BLOCKQUOTE><PRE><CODE>
// *** MediaTracker.orig Sat Mar 23 11:41:07 1996
// --- MediaTracker.java Sat Mar 23 13:01:31 1996
// ***************
// *** 125,131 ****
// * @author Jim Graham
// *<moo>/
// public class MediaTracker {
// ! Component target;
// MediaEntry head;
//
// /**
// --- 126,133 ----
// * @author Jim Graham
// *<moo>/
// public class MediaTracker {
// ! Component compTarget;
// ! Toolkit tkTarget;
// MediaEntry head;
//
// /**
// ***************
// *** 133,142 ****
// * @param comp the component on which the images will eventually be drawn
// *<moo>/
// public MediaTracker(Component comp) {
// ! target = comp;
// }
//
// /**
// * Adds an image to the list of images being tracked. The image
// * will eventually be rendered at its default (unscaled) size.
// * @param image the image to be tracked
// --- 135,153 ----
// * @param comp the component on which the images will eventually be drawn
// *<moo>/
// public MediaTracker(Component comp) {
// ! compTarget = comp;
// }
//
// /**
// + * Creates a Media tracker to track images for a given Toolikit.
// + * @param tk the Toolkit in which the images will eventually be drawn
// + *<moo>/
// + public MediaTracker(Toolkit tk) {
// + compTarget = null;
// + tkTarget = tk;
// + }
// +
// + /**
// * Adds an image to the list of images being tracked. The image
// * will eventually be rendered at its default (unscaled) size.
// * @param image the image to be tracked
// ***************
// *** 621,629 ****
// }
//
// void startLoad() {
// ! if (tracker.target.prepareImage(image, width, height, this)) {
// ! setStatus(COMPLETE);
// ! }
// }
//
// public boolean imageUpdate(Image img, int infoflags,
// --- 632,645 ----
// }
//
// void startLoad() {
// ! if ( tracker.compTarget != null )
// ! if (tracker.compTarget.prepareImage(image, width, height, this)) {
// ! setStatus(COMPLETE);
// ! }
// ! else
// ! if (tracker.tkTarget.prepareImage(image, width, height, this)) {
// ! setStatus(COMPLETE);
// ! }
// }
//
// public boolean imageUpdate(Image img, int infoflags,
// </CODE></PRE></BLOCKQUOTE>
// <P>
// @see java.awt.MediaTracker
// @see java.awt.Toolkit
public class MediaTracker {
Component compTarget;
Toolkit tkTarget;
MediaEntry head;
/**
* Creates a Media tracker to track images for a given Component.
* @param comp the component on which the images will eventually be drawn
*/
public MediaTracker(Component comp) {
compTarget = comp;
}
/**
* Creates a Media tracker to track images for a given Toolikit.
* This is the only addition in the Acme version of MediaTracker.
* @param tk the Toolkit in which the images will eventually be drawn
*/
public MediaTracker(Toolkit tk) {
compTarget = null;
tkTarget = tk;
}
/**
* Adds an image to the list of images being tracked. The image
* will eventually be rendered at its default (unscaled) size.
* @param image the image to be tracked
* @param id the identifier used to later track this image
*/
public void addImage(Image image, int id) {
addImage(image, id, -1, -1);
}
/**
* Adds a scaled image to the list of images being tracked. The
* image will eventually be rendered at the indicated size.
* @param image the image to be tracked
* @param id the identifier used to later track this image
* @param w the width that the image will be rendered at
* @param h the height that the image will be rendered at
*/
public synchronized void addImage(Image image, int id, int w, int h) {
head = MediaEntry.insert(head,
new ImageMediaEntry(this, image, id, w, h));
}
/**
* Flag indicating some media is currently being loaded.
* @see #statusAll
* @see #statusID
*/
public static final int LOADING = 1;
/**
* Flag indicating the download of some media was aborted.
* @see #statusAll
* @see #statusID
*/
public static final int ABORTED = 2;
/**
* Flag indicating the download of some media encountered an error.
* @see #statusAll
* @see #statusID
*/
public static final int ERRORED = 4;
/**
* Flag indicating the download of media completed successfully.
* @see #statusAll
* @see #statusID
*/
public static final int COMPLETE = 8;
static final int DONE = (ABORTED | ERRORED | COMPLETE);
/**
* Checks to see if all images have finished loading but does not start
* loading the images if they are not already loading.
* If there is an error while loading or scaling an image then that
* image is considered "complete."
* Use isErrorAny() or isErrorID() to check for errors.
* @return true if all images have finished loading, were aborted or
* encountered an error
* @see #checkAll(boolean)
* @see #checkID
* @see #isErrorAny
* @see #isErrorID
*/
public boolean checkAll() {
return checkAll(false);
}
/**
* Checks to see if all images have finished loading. If load is
* true, starts loading any images that are not yet being loaded.
* If there is an error while loading or scaling an image then
* that image is considered "complete." Use isErrorAny() or
* isErrorID() to check for errors.
* @param load start loading the images if this parameter is true
* @return true if all images have finished loading, were aborted or
* encountered an error
* @see #isErrorAny
* @see #isErrorID
* @see #checkID(int, boolean)
* @see #checkAll()
*/
public synchronized boolean checkAll(boolean load) {
MediaEntry cur = head;
boolean done = true;
while (cur != null) {
if ((cur.getStatus(load) & DONE) == 0) {
done = false;
}
cur = cur.next;
}
return done;
}
/**
* Checks the error status of all of the images.
* @return true if any of the images had an error during loading
* @see #isErrorID
* @see #getErrorsAny
*/
public synchronized boolean isErrorAny() {
MediaEntry cur = head;
while (cur != null) {
if ((cur.getStatus(false) & ERRORED) != 0) {
return true;
}
cur = cur.next;
}
return false;
}
/**
* Returns a list of all media that have encountered an error.
* @return an array of media objects or null if there are no errors
* @see #isErrorAny
* @see #getErrorsID
*/
public synchronized Object[] getErrorsAny() {
MediaEntry cur = head;
int numerrors = 0;
while (cur != null) {
if ((cur.getStatus(false) & ERRORED) != 0) {
numerrors++;
}
cur = cur.next;
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