📄 ds_btreedlg.cpp
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// DS_BTreeDlg.cpp : implementation file
//
#include "stdafx.h"
#include "DS_BTree.h"
#include "DS_BTreeDlg.h"
#include "BTree.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CDS_BTreeDlg dialog
CDS_BTreeDlg::CDS_BTreeDlg(CWnd* pParent /*=NULL*/)
: CDialog(CDS_BTreeDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CDS_BTreeDlg)
m_DeleteData = 0;
m_InsertData = 0;
m_RandCount = 0;
m_NodeCount = 0;
m_TreeKey = 0;
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CDS_BTreeDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CDS_BTreeDlg)
DDX_Control(pDX, ID_CreateRandNode, m_CreateRandNode);
DDX_Control(pDX, IDC_RAND_SPIN, m_RandSpin);
DDX_Text(pDX, IDC_DELETE_DATA, m_DeleteData);
DDV_MinMaxInt(pDX, m_DeleteData, 0, 999);
DDX_Text(pDX, IDC_INSERT_DATA, m_InsertData);
DDV_MinMaxInt(pDX, m_InsertData, 0, 999);
DDX_Text(pDX, IDC_RAND_COUNT, m_RandCount);
DDV_MinMaxInt(pDX, m_RandCount, 0, 100);
DDX_Text(pDX, IDC_NODE_COUNT, m_NodeCount);
DDX_Text(pDX, IDC_TREE_KEY, m_TreeKey);
DDV_MinMaxInt(pDX, m_TreeKey, 3, 20);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CDS_BTreeDlg, CDialog)
//{{AFX_MSG_MAP(CDS_BTreeDlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_BN_CLICKED(IDC_SET_TREE_KEY, OnSetTreeKey)
ON_BN_CLICKED(IDC_INSERT_NODE, OnInsertNode)
ON_BN_CLICKED(IDC_DELETE_NODE, OnDeleteNode)
ON_BN_CLICKED(ID_CreateRandNode, OnCreateRandNode)
ON_BN_CLICKED(IDC_ERASEALL, OnEraseall)
ON_WM_HSCROLL()
ON_BN_CLICKED(IDC_About, OnAbout)
ON_BN_CLICKED(IDC_help, Onhelp)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CDS_BTreeDlg message handlers
BOOL CDS_BTreeDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
srand(time(0)); //用来设置随机时间的种子,使rand得到的随机数不一样
pos_x=0;
m_NodeCount=0; //结点数
m_InsertData=rand()%1000; //随机插入的结点
m_DeleteData=rand()%1000; //随机删除的结点
m_RandCount=10; //随机插入的结点数初始设为10
m_TreeKey=3; //树的阶初始设为3
m_BTree=NULL;
NodeWidth=38; //结点的宽
NodeHeight=15; //结点的高
SetDC();
m_RandSpin.SetRange(0,100); //设置微调控件的范围
hScroll=(CScrollBar *)GetDlgItem(IDC_H_SCROLL_BAR);//获得一个指向标识为IDC_H_SCROLL_BAR的控件(这里是一个ScrollBar)的指针. 然后你可以控制它的一些状态
UpdateData(false);
return TRUE; // return TRUE unless you set the focus to a control
}
void CDS_BTreeDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CDS_BTreeDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
//*****************Add extra code***********************************
if(m_BTree!=NULL)
DrawDetail();
hScroll->SetScrollRange(0,MaxWidth);
hScroll->SetScrollPos(pos_x);
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CDS_BTreeDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void CDS_BTreeDlg::CreateBTree(int key) //创建B-树
{
if(m_BTree!=NULL){
if(m_BTree->GetKey()!=m_TreeKey){//若阶数改变,擦除原有B-树
OnEraseall();
delete m_BTree;
}
else //若没有改变阶数,不做处理
return;
}
m_BTree=new BTree(key);
DeepHeight=m_BTree->GetRoot()->GetKEY()*16; //设置树各层之间的距离
}
void CDS_BTreeDlg::OnSetTreeKey() //设置B-树的阶
{
if(UpdateData()==FALSE) return;
CreateBTree(m_TreeKey);
UpdateData(false);
}
void CDS_BTreeDlg::OnInsertNode() //插入指定结点
{
if(UpdateData()==FALSE) return;
if(m_BTree==NULL)
CreateBTree(m_TreeKey);
if(m_BTree->Search(m_InsertData)==true){ //插入的结点已存在
MessageBox("该结点已经存在!");
m_InsertData=rand()%1000; //给m_InsertData赋值以1000以内的随机数
UpdateData(false); //将m_InsertData的值反馈到Edit Box上
return;
}
m_BTree->Insert(m_InsertData); //B-树插入关键字
m_NodeCount++; //结点总数加1
InvalidateRect(&m_VisRect); //使矩形区域m_VisRect无效,系统发WM_PAINT消息重绘无效区域
SetNodePos(); //设置B-树中各结点的位置
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