📄 tabsamplesdlg.cpp
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// TabSamplesDlg.cpp : implementation file
//
#include "stdafx.h"
#include "Controls.h"
#include "TabSamplesDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CTabSampleDlg1 dialog
/////////////////////////////////////////////////////////////////////////////
// CTabSampleDlg1 dialog
CTabSampleDlg1::CTabSampleDlg1(CWnd* pParent /*=NULL*/)
: CPropertyPage(CTabSampleDlg1::IDD)
{
//{{AFX_DATA_INIT(CTabSampleDlg1)
//}}AFX_DATA_INIT
}
void CTabSampleDlg1::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CTabSampleDlg1)
DDX_Control(pDX, IDC_TABCTRL_SHEET1TREE, m_TabTree);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CTabSampleDlg1, CDialog)
//{{AFX_MSG_MAP(CTabSampleDlg1)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CTabSampleDlg1 message handlers
BOOL CTabSampleDlg1::OnInitDialog()
{
TV_INSERTSTRUCT TreeItem;
CDialog::OnInitDialog();
TreeItem.hParent = TVI_ROOT;
TreeItem.hInsertAfter = TVI_LAST;
TreeItem.item.mask = TVIF_TEXT | TVIF_PARAM;
TreeItem.item.pszText = "Animals";
TreeItem.item.lParam = 0;
HTREEITEM hAnimal1 = m_TabTree.InsertItem(&TreeItem);
TreeItem.item.pszText = "Plants";
TreeItem.item.lParam = 1;
HTREEITEM hPlants1 = m_TabTree.InsertItem(&TreeItem);
TreeItem.item.mask = TVIF_TEXT | TVIF_PARAM;
TreeItem.item.iImage = -1;
TreeItem.item.iSelectedImage = -1;
TreeItem.hParent = hAnimal1;
TreeItem.item.pszText = "Domesticated";
TreeItem.item.lParam = 100;
HTREEITEM hAnimal2 = m_TabTree.InsertItem(&TreeItem);
TreeItem.item.pszText = "Wild and Free";
TreeItem.item.lParam = 100;
HTREEITEM hAnimal3 = m_TabTree.InsertItem(&TreeItem);
TreeItem.hParent = hAnimal2;
TreeItem.item.pszText = "Dogs";
TreeItem.item.lParam = 101;
m_TabTree.InsertItem(&TreeItem);
TreeItem.item.pszText = "Cats";
TreeItem.item.lParam = 102;
m_TabTree.InsertItem(&TreeItem);
TreeItem.item.pszText = "Hamsters";
TreeItem.item.lParam = 103;
m_TabTree.InsertItem(&TreeItem);
TreeItem.hParent = hAnimal3;
TreeItem.item.pszText = "Tigers";
TreeItem.item.lParam = 111;
m_TabTree.InsertItem(&TreeItem);
TreeItem.item.pszText = "Lions";
TreeItem.item.lParam = 112;
m_TabTree.InsertItem(&TreeItem);
TreeItem.item.pszText = "Gerbils";
TreeItem.item.lParam = 113;
m_TabTree.InsertItem(&TreeItem);
return TRUE; // return TRUE unless you set the focus to a control
// EXCEPTION: OCX Property Pages should return FALSE
}
/////////////////////////////////////////////////////////////////////////////
// CTabSampleDlg2 dialog
CTabSampleDlg2::CTabSampleDlg2(CWnd* pParent /*=NULL*/)
: CDialog(CTabSampleDlg2::IDD, pParent)
{
//{{AFX_DATA_INIT(CTabSampleDlg2)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
}
void CTabSampleDlg2::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CTabSampleDlg2)
DDX_Control(pDX, IDC_TABCTRL_SHEET2PROGRESS1, m_progress);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CTabSampleDlg2, CDialog)
//{{AFX_MSG_MAP(CTabSampleDlg2)
ON_WM_TIMER()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CTabSampleDlg2 message handlers
BOOL CTabSampleDlg2::OnInitDialog()
{
CDialog::OnInitDialog();
// TODO: Add extra initialization here
m_progress.SetRange (0, 100);
m_progress.SetStep (1);
m_progress.SetPos (0);
SetTimer (1, 100, NULL);
return TRUE; // return TRUE unless you set the focus to a control
// EXCEPTION: OCX Property Pages should return FALSE
}
void CTabSampleDlg2::OnTimer(UINT nIDEvent)
{
// TODO: Add your message handler code here and/or call default
m_progress.StepIt();
}
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