📄 flashplayer.cpp
字号:
// flashPlayer.cpp : Defines the initialization routines for the DLL.
//
#include "stdafx.h"
#include "flashPlayer.h"
#include "flashPlayer1.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
//
// Note!
//
// If this DLL is dynamically linked against the MFC
// DLLs, any functions exported from this DLL which
// call into MFC must have the AFX_MANAGE_STATE macro
// added at the very beginning of the function.
//
// For example:
//
// extern "C" BOOL PASCAL EXPORT ExportedFunction()
// {
// AFX_MANAGE_STATE(AfxGetStaticModuleState());
// // normal function body here
// }
//
// It is very important that this macro appear in each
// function, prior to any calls into MFC. This means that
// it must appear as the first statement within the
// function, even before any object variable declarations
// as their constructors may generate calls into the MFC
// DLL.
//
// Please see MFC Technical Notes 33 and 58 for additional
// details.
//
/////////////////////////////////////////////////////////////////////////////
// CFlashPlayerApp
BEGIN_MESSAGE_MAP(CFlashPlayerApp, CWinApp)
//{{AFX_MSG_MAP(CFlashPlayerApp)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CFlashPlayerApp construction
CFlashPlayerApp::CFlashPlayerApp()
{
}
CFlashPlayerApp theApp;
CFlashPlayer *m_pflashplayer;
//产生窗口
#define MAKE_WIN 1
//隐藏显示窗口
#define SHOW_WIN 2
#define HIDE_WIN 3
//销毁窗口
#define DSTR_WIN 4
extern "C" _declspec(dllexport) bool OperationFlashPlayer(int Mark)
{
AFX_MANAGE_STATE(AfxGetStaticModuleState());
switch(Mark)
{
//若窗口已存在则返回false;
case MAKE_WIN:
{
if(m_pflashplayer)
return false;
else
{
::CoInitialize(NULL);
AfxEnableControlContainer();
m_pflashplayer=new CFlashPlayer;
m_pflashplayer->Create(IDD_FLASHPLAYER);
m_pflashplayer->ShowWindow(SW_SHOW);
m_pflashplayer->UpdateWindow();
}
}
break;
//以下三个选项当窗口不存在时返回false;
case SHOW_WIN:
{
if(m_pflashplayer)
{
m_pflashplayer->ShowWindow(SW_SHOW);
}
else
return false;
}
break;
case HIDE_WIN:
{
if(m_pflashplayer)
m_pflashplayer->ShowWindow(SW_HIDE);
else
return false;
}
break;
case DSTR_WIN:
{
if(m_pflashplayer)
{
m_pflashplayer->SendMessage(WM_CLOSE);
::CoUninitialize();
}
else
return false;
}
break;
default:
break;
}
return true;
}
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -