📄 pleasewaitbutton.cs
字号:
using System;
using System.Web.UI;
using System.Web.UI.WebControls;
using System.ComponentModel;
using System.IO;
using System.Reflection;
using System.Text;
using System.Text.RegularExpressions;
namespace JavaScriptControls
{
/// <summary>
/// Summary description for WebCustomControl1.
/// </summary>
[DefaultProperty("Text"),
ToolboxData("<{0}:PleaseWaitButton runat=server></{0}:PleaseWaitButton>")]
public class PleaseWaitButton : Button
{
private string _pleaseWaitText = "请等待…… ";
private string _pleaseWaitImage = String.Empty;
private PleaseWaitTypeEnum _pleaseWaitType = PleaseWaitTypeEnum.TextThenImage;
[Bindable(true),
Category("Appearance"),
DefaultValue("请等待…… ")]
public string PleaseWaitText
{
get
{
return _pleaseWaitText;
}
set
{
_pleaseWaitText = value;
}
}
[Bindable(true),
Category("Appearance"),
DefaultValue("")]
public string PleaseWaitImage
{
get
{
return _pleaseWaitImage;
}
set
{
_pleaseWaitImage = value;
}
}
[Bindable(true),
Category("Appearance"),
DefaultValue(PleaseWaitTypeEnum.TextThenImage)]
public PleaseWaitTypeEnum PleaseWaitType
{
get
{
return _pleaseWaitType;
}
set
{
_pleaseWaitType = value;
}
}
private string GetEmbeddedTextFile(string sTextFile)
{
// generic function for retrieving the contents
// of an embedded text file resource as a string
// we'll get the executing assembly, and derive
// the namespace using the first type in the assembly
Assembly a = Assembly.GetExecutingAssembly();
String sNamespace = a.GetTypes()[0].Namespace;
// with the assembly and namespace, we'll get the
// embedded resource as a stream
Stream s = a.GetManifestResourceStream(
string.Format("{0}.{1}", sNamespace, sTextFile)
);
// read the contents of the stream into a string
StreamReader sr = new StreamReader(s);
String sContents = sr.ReadToEnd();
sr.Close();
s.Close();
return sContents;
}
private void RegisterJavascriptFromResource()
{
// load the embedded text file "javascript.txt"
// and register its contents as client-side script
string sScript = GetEmbeddedTextFile("javascript.txt");
this.Page.RegisterClientScriptBlock("PleaseWaitButtonScript", sScript);
}
private void RegisterJavascriptPreloadImage(string sImage)
{
Regex rex = new Regex("[^a-zA-Z0-9]");
string sImgName = "img_" + rex.Replace(sImage, "_");
StringBuilder sb = new StringBuilder();
sb.Append("<script language='JavaScript'>");
sb.Append("if (document.images) { ");
sb.AppendFormat("{0} = new Image();", sImgName);
sb.AppendFormat("{0}.src = \"{1}\";", sImgName, sImage);
sb.Append(" } ");
sb.Append("</script>");
this.Page.RegisterClientScriptBlock(sImgName + "_PreloadScript", sb.ToString());
}
protected override void OnInit(EventArgs e)
{
base.OnInit(e);
// the client-side javascript code is kept
// in an embedded resource; load the script
// and register it with the page.
RegisterJavascriptFromResource();
}
private string GetControlHtml(Control c)
{
StringWriter sw = new StringWriter();
HtmlTextWriter writer = new HtmlTextWriter(sw);
c.RenderControl(writer);
string sHtml = sw.ToString();
writer.Close();
sw.Close();
return sHtml;
}
protected override void OnPreRender(EventArgs e)
{
base.OnPreRender (e);
// If we're using an image, register some javascript
// for client-side image preloading
if (_pleaseWaitImage != String.Empty && _pleaseWaitType != PleaseWaitTypeEnum.TextOnly)
RegisterJavascriptPreloadImage(_pleaseWaitImage);
}
private bool IsValidatorIncludeScript()
{
// return TRUE if this page has registered javascript
// for client-side validation; this code may not be registered
// if ASP.NET detects what it thinks (correctly or incorrectly)
// is a down-level browser.
return this.Page.IsStartupScriptRegistered("ValidatorIncludeScript");
}
private string GeneratePleaseWaitJavascript()
{
// create a JavaScript "PleaseWait()" function call
// suitable for use in an onclick event handler
string sMessage = "";
string sText = _pleaseWaitText;
string sImage = (_pleaseWaitImage != String.Empty
? string.Format(
"<img src=\"{0}\" align=\"absmiddle\" alt=\"{1}\"/>"
, _pleaseWaitImage, _pleaseWaitText )
: String.Empty);
// establish the layout based on PleaseWaitType
switch (_pleaseWaitType)
{
case PleaseWaitTypeEnum.TextThenImage:
sMessage = sText + sImage;
break;
case PleaseWaitTypeEnum.ImageThenText:
sMessage = sImage + sText;
break;
case PleaseWaitTypeEnum.TextOnly:
sMessage = sText;
break;
case PleaseWaitTypeEnum.ImageOnly:
sMessage = sImage;
break;
}
// return the final code chunk
string sCode = string.Format(
"PleaseWait('pleaseWaitButtonDiv_{0}', 'pleaseWaitButtonDiv2_{1}', '{2}');"
, this.ClientID, this.ClientID, sMessage);
sCode = sCode.Replace("\"", """);
return sCode;
}
private string ModifyJavaScriptOnClick(string sHtml)
{
// given the rendered html for a Button,
// modify the onclick attribute (or add one)
// to include our javascript function call to PleaseWait();
// Normally, we would think to do this by overriding
// AddAttributesToRender() and modifying the
// onclick attribute that way. However, if client-side
// validation is present, we need to ensure that our
// PleaseWait() function is executed <<after>> the client-side
// validation function. If we follow conventional means for
// adding our onclick handler in AddAttributesToRender, or
// OnPreRender, the code to execute client-side validation
// would be the last function in onclick added to the HtmlTextWriter stream
// Doing it this hacked way lets us insert our code after
// the client-side validation code.
//
// Thanks to CodeProject member KJELLSJ (Kjell-Sverre Jerijaervi)
// for code ideas to allow the button to work with client-side validation
string sReturn = "";
string sPleaseWaitCode = GeneratePleaseWaitJavascript();
// is there an existing onclick attribute?
Regex rOnclick = new Regex("onclick=\"(?<onclick>[^\"]*)");
Match mOnclick = rOnclick.Match(sHtml);
if (mOnclick.Success)
{
// there is an existing onclick attribute;
// add our code to the end of it; if client-side
// validation has been rendered, make sure
// we check to see if the page is valid;
string sExisting = mOnclick.Groups["onclick"].Value;
string sReplace = sExisting
+ (sExisting.Trim().EndsWith(";") ? "" : "; ");
if (IsValidatorIncludeScript() && this.CausesValidation)
{
// include code to check if the page is valid
string sCode = "if (Page_IsValid) " + sPleaseWaitCode + " return Page_IsValid;";
// add our code to the end of the existing onclick code;
sReplace = sReplace + sCode;
}
else
{
// don't worry about the page being valid;
sReplace = sReplace + sPleaseWaitCode;
}
// now substitute our onclick code
sReplace = "onclick=\"" + sReplace;
sReturn = rOnclick.Replace(sHtml, sReplace);
}
else
{
// there isn't an existing onclick attribute;
// add ours
int i = sHtml.Trim().Length - 2;
string sInsert = " onclick=\"" + sPleaseWaitCode + "\" ";
sReturn = sHtml.Insert(i, sInsert);
}
return sReturn;
}
/// <summary>
/// Render this control to the output parameter specified.
/// </summary>
/// <param name="output"> The HTML writer to write out to </param>
protected override void Render(HtmlTextWriter output)
{
// What a hack... but this helps to support browsers
// with client-side validation script as well as those
// without. Output the button's html (with attributes)
// to a dummy HtmlTextWriter
StringWriter sw = new StringWriter();
HtmlTextWriter wr = new HtmlTextWriter(sw);
base.Render(wr);
string sButtonHtml = sw.ToString();
wr.Close();
sw.Close();
// now modify the code to include an "onclick" handler
// with our PleaseWait() function called appropriately
// after any client-side validation.
sButtonHtml = ModifyJavaScriptOnClick(sButtonHtml);
// before rendering the button, output an empty <div>
// that will be populated client-side via javascript
// with a "please wait" message"
output.Write(string.Format("<div id='pleaseWaitButtonDiv2_{0}'>", this.ClientID));
output.Write("</div>");
// render the button in an encapsulating <div> tag of its own
output.Write(string.Format("<div id='pleaseWaitButtonDiv_{0}'>", this.ClientID));
output.Write(sButtonHtml);
output.Write("</div>");
}
}
}
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -