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📄 exec.h

📁 This SDK allows to integrate a syncml stack in a C++ application on a variety of platforms. Current
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/*
 * Copyright (C) 2003-2007 Funambol
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */


#ifndef INCL_EXEC
#define INCL_EXEC
/** @cond DEV */

#include "base/fscapi.h"
#include "syncml/core/ModificationCommand.h"

#define EXEC_COMMAND_NAME "Exec"

class Exec : public ModificationCommand {
    
     // ------------------------------------------------------------ Private data
    private:
        char*  COMMAND_NAME;

    
    // ---------------------------------------------------------- Public data    
    public:
    
        Exec();
        ~Exec();
    
        /** 
         * Creates a new Exec object with the given command identifier, 
         * noResponse, credential and item
         *
         * @param cmdID the command identifier - NOT NULL
         * @param noResp true if no response is required
         * @param cred the authentication credential
         * @param item the item - NOT NULL
         *
         */
        Exec(CmdID* cmdID,
             BOOL   noResp,
             Cred*  cred,
             ArrayList*  items);

        // ---------------------------------------------------------- Public methods
        /**
         * Gets the command name property
         *
         * @return the command name property
         */   
        const char* getName();

        /**
         * Gets an Item object
         *
         * @return an Item object
         */    
        Item* getItem();

        ArrayElement* clone();

};

/** @endcond */
#endif

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