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📄 custombutton.h

📁 funambol windows mobile plugin source code, the source code is taken from the funambol site
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/*
 * Copyright (C) 2003-2007 Funambol, Inc
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License version 2 as
 * published by the Free Software Foundation.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY, TITLE, NONINFRINGEMENT or FITNESS FOR A PARTICULAR
 * PURPOSE.  See the GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
 * 02111-1307  USA
 */

#pragma once

/**
 * default color for the link
 */
#define LINK_COLOR_NORMAL RGB(0,0,255)

class CCustomButton : public CButton
{
	DECLARE_DYNAMIC(CCustomButton)

public:
    CCustomButton();   // standard constructor
    virtual ~CCustomButton();
    /**
     *  link drawing is done here, draws frame around it if it's focused
     */
    void DrawButton(CDC &dc);

    CString getText() const { return text; }
    void setText(CString val) { text = val; }

protected:
    CString text;
    CFont fontLink;

    virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
    afx_msg void DrawItem(LPDRAWITEMSTRUCT lpDrawItemStruct);

  DECLARE_MESSAGE_MAP()
   /**
    *  on paint redraws the button
    */
    afx_msg void OnPaint();

    /**
     * on set focus, repaint the control
     */
    afx_msg void OnSetFocus(CWnd* pOldWnd);

    afx_msg HBRUSH OnCtlColor(CDC* pDC, CWnd* pWnd, UINT nCtlColor);

    /**
     *  on changing the enabled state, repaint the control
     */
    afx_msg void OnEnable( BOOL bEnable );

    /**
     * on mouse(stylus) action performed, repaint the control
     */
    afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
    afx_msg void OnLButtonUp(UINT nFlags,  CPoint point  );

    /**
     * on some special control messages, repaint the control
     */
    afx_msg void OnSettingChange( UINT uFlags,  LPCTSTR lpszSection  );
};


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