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📄 ctpmanager.cpp

📁 funambol windows mobile plugin source code, the source code is taken from the funambol site
💻 CPP
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    if (ctpSocket) {
        ret = closesocket(ctpSocket);
        WSACleanup();
        ctpSocket = NULL;
        LOG.debug("Socket connection closed");
    }
    return ret;
}





int CTPManager::sendAuthMsg(){

    // Fill CTPMessage members
    LOG.debug("Creating AUTH msg...");
    CTPMessage authMsg;
    authMsg.setGenericCommand(CM_AUTH);
    authMsg.setProtocolVersion(CTP_PROTOCOL_VERSION);

    // Fill parameters (read values from config)
    CTPParam devId;
    devId.setParamCode(P_DEVID);
    devId.setValue(config.getDeviceId().c_str(), config.getDeviceId().size());
    authMsg.addParam(&devId);

    CTPParam username;
    username.setParamCode(P_USERNAME);
    username.setValue(config.getUsername().c_str(), config.getUsername().size());
    authMsg.addParam(&username);

    CTPParam cred;
    cred.setParamCode(P_CRED);
    // Create credentials from config props
    string credentials = createMD5Credentials();
    cred.setValue(credentials.c_str(), credentials.size());
    authMsg.addParam(&cred);

    string& fromValue = config.getUrlFrom();
    if (fromValue.size() > 0) {
        // FROM is used only after a JUMP status
        CTPParam from;
        from.setParamCode(P_FROM);
        from.setValue(fromValue.c_str(), fromValue.size());
        authMsg.addParam(&from);
    }

    // Send message
    return sendMsg(&authMsg);
}




int CTPManager::sendReadyMsg() { 

    // Fill CTPMessage members
    CTPMessage readyMsg;
    readyMsg.setGenericCommand(CM_READY);
    readyMsg.setProtocolVersion(CTP_PROTOCOL_VERSION);

    // Send message
    return sendMsg(&readyMsg);
}


int CTPManager::sendByeMsg(){

    // Fill CTPMessage members
    CTPMessage byeMsg;
    byeMsg.setGenericCommand(CM_BYE);
    byeMsg.setProtocolVersion(CTP_PROTOCOL_VERSION);

    // Send message
    return sendMsg(&byeMsg);
}



int CTPManager::sendMsg(CTPMessage* message) {

    if (!message) {
        return 1;
    }

    int ret = 0;
    char* msg = message->toByte();
    int msgLength = message->getPackageLength();
    if (!ctpSocket) {
        LOG.error("sendMsg error: socket not initialized.");
        return 2;
    }

    ////
    char* tmp = new char[msgLength*3 + 3];
    tmp[0] = '[';
    int pos = 1;
    for (int i=0; i<msgLength; i++) {
        sprintf(&tmp[pos], "%02x ", msg[i]);
        pos += 3;
    }
    tmp[pos-1] = ']';
    tmp[pos] = 0;
    LOG.debug("Sending %d bytes: %s", msgLength, tmp);
    delete [] tmp;
    ////

    ret = send(ctpSocket, msg, msgLength, 0);
    if (ret == SOCKET_ERROR) {
        DWORD errorCode = WSAGetLastError();
        LOG.error("CTPManager::sendMsg - send() error %d: %s", errorCode, createErrorMsg(errorCode));
        return errorCode;
    }
    else {
        LOG.debug("sendMsg - %d bytes sent", ret);
    }
    return 0;
}





CTPMessage* CTPManager::receiveStatusMsg(){

    char buffer[MAX_MESSAGE_SIZE], msg[MAX_MESSAGE_SIZE];
    DWORD errorCode    = 0;
    int totalBytes     = 0;
    int expectedLength = 0;

    if (receivedMsg) {
        delete receivedMsg;
        receivedMsg = NULL;
    }

    //
    // Receive socket message: could be split into more pkg
    //
    while (1) {
        LOG.info("Waiting for Server message...");
        int pkgLen = recv(ctpSocket, buffer, sizeof(buffer), 0);

        if (pkgLen == SOCKET_ERROR) {
            errorCode = WSAGetLastError();
            if (errorCode == WSAETIMEDOUT) {
                // recv timed out -> retry
                LOG.debug("Timeout error on recv() -> retry...");
                totalBytes = 0;
                continue;
            }
            else {
                // Socket error -> exit
                LOG.error("SOCKET recv() error %d: %s", errorCode, createErrorMsg(errorCode));
                goto finally;
            }
        }

        else if (pkgLen == 0) {
            LOG.debug("Socket connection closed by Server, exiting");
            goto finally;
        }

        else {
            if (totalBytes == 0) {      // first time
                expectedLength = extractMsgLength(buffer, pkgLen);
                if (!expectedLength) { goto finally; }
                expectedLength += 2;    // the first 2 bytes are the msg length
            }
            LOG.debug("Package received: %d bytes read (total = %d, expected = %d)", pkgLen, totalBytes+pkgLen, expectedLength);
            // Check if msg too big
            if (totalBytes+pkgLen >= MAX_MESSAGE_SIZE) {
                LOG.error("Message larger than %d bytes!", MAX_MESSAGE_SIZE);
                goto finally;
            }

            // Append bytes to the 'msg' array
            memcpy(&msg[totalBytes], buffer, pkgLen);
            totalBytes += pkgLen;

            // Check if msg is complete
            if (totalBytes < expectedLength) {
                LOG.debug("Message incomplete -> back to receive");
                continue;
            }
            else {
                LOG.debug("Message complete");
                break;
            }
        }
    }

    // Parse the message, receivedMsg is internally owned
    receivedMsg = new CTPMessage(msg, totalBytes);
    LOG.debug("status = 0x%02x", receivedMsg->getGenericCommand());

finally:
    return receivedMsg;
}



int CTPManager::receive() {

    // Safe checks...
    if (!ctpSocket) {
        LOG.error("CTPManager::receive() error: no socket connection available");
        return -3;
    }
    if (stopThread(receiveThread, 1)) {
        LOG.debug("receiveThread killed");
    }
    if (stopThread(heartbeatThread, 1)) {
        LOG.debug("heartbeatThread killed");
    }

    //
    // Start thread to send 'ready' messages
    //
    heartbeatThread = CreateThread(NULL, 0, heartbeatWorker, (LPVOID*)ctpSocket, 0, NULL);
    if (!heartbeatThread) {
        LOG.error("Error creating heartbeat thread: code 0x%08x", GetLastError());
        return -2;
    }


    //
    // Start thread to receive messages from Server
    //
    receiveThread = CreateThread(NULL, 0, receiveWorker, (LPVOID*)ctpSocket, 0, NULL);
    if (!receiveThread) {
        LOG.error("Error creating receive thread: code 0x%08x", GetLastError());
        return -1;
    }


    //
    // Wait for receiveThread: it ends only in case of errors.
    // Use ctpConnTimeout as timeout on this thread.
    //
    int ret = 0;
    DWORD timeout = getConfig()->getCtpConnTimeout();
    timeout *= 1000;
    if (timeout == 0) {
        timeout = INFINITE;
    }

    LOG.debug("Waiting for the receive thread to finish (timeout = %d sec)...", getConfig()->getCtpConnTimeout());
    DWORD waitResult = WaitForSingleObject(receiveThread, timeout);
    switch (waitResult) {

        // Thread exited: socket or Server error occurred -> out
        case WAIT_ABANDONED:
            LOG.debug("receiveThread abandoned");
        case WAIT_OBJECT_0: {
            DWORD exitcode = 0;
            GetExitCodeThread(receiveThread, &exitcode);
            LOG.debug("receiveThread ended with code %d", exitcode);
            ret = 0;
            break;
        }

        // Timeout: kill thread -> out.
        case WAIT_TIMEOUT: {
            LOG.debug("Timeout - receiveThread will now be terminated");
            TerminateThread(receiveThread, 0);
            ret = 1;
            break;
        }

        // Some error occurred (case WAIT_FAILED)
        default: {
            LOG.debug("Wait error on receiveThread");
            TerminateThread(receiveThread, 1);
            ret = 2;
            break;
        }
    }
    CloseHandle(receiveThread);
    receiveThread = NULL;

    // Also terminate the heartbeatThread
    if (stopThread(heartbeatThread)) {
        LOG.debug("heartbeatThread killed");
    }

    return ret;
}



bool CTPManager::stopThread(HANDLE thread, DWORD exitcode) {

    if (thread) {
        TerminateThread(thread, exitcode);
        CloseHandle(thread);
        ctpThread = NULL;
        return true;
    }
    return false;
}




string CTPManager::createMD5Credentials() {

    string ret;
    char* credential = NULL;

    const char* username = config.getAccessConfig().getUsername();
    const char* password = config.getAccessConfig().getPassword();
    string clientNonce   = config.getCtpNonce();

    credential = MD5CredentialData(username, password, clientNonce.c_str());
    if (credential) {
        ret = credential;
        delete [] credential;
    }

    return ret;
}

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