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📄 ctpconfig.h

📁 funambol windows mobile plugin source code, the source code is taken from the funambol site
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/*
 * Copyright (C) 2003-2007 Funambol, Inc
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License version 2 as
 * published by the Free Software Foundation.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY, TITLE, NONINFRINGEMENT or FITNESS FOR A PARTICULAR
 * PURPOSE.  See the GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
 * 02111-1307  USA
 */

#ifndef INCL_CTP_CONFIG
    #define INCL_CTP_CONFIG
/** @cond DEV */
    
    #include "stdio.h"     
    #include <stdio.h>
    #include <windows.h>
    #include "client/DMTClientConfig.h"
    #include "spdm/ManagementNode.h"
    #include "spdm/DMTreeFactory.h"
    #include "spdm/DMTree.h"
    #include "pim/SettingFunctions.h"

    #include <string>
    
    using namespace std;           
    
    class CTPConfig : public DMTClientConfig{

    private:
        
        /**
        * This key enables the push feature. It is a bitmask, 
        * with bit 0 enabling the STP and bit 1 enabling the CTP.
        * 0: None
        * 1: STP
        * 2: CTP
        * 3: STP with fallback CTP
        */
        int push;

        /**
        * This key enables the polling feature if the value is 
        * greater than 0, otherwise the polling is disabled.
        */
        int polling;
        
        /**
        * Enable or disable the feature of storing the pending 
        * push requests during a sync.
        */
        bool queuePush;

        /**
        * The time interval, in seconds, after which the 
        * client will restore the connection.
        */
        int ctpRetry;

        /**
        * The time interval, in seconds, for the maximum 
        * retry timeout (see failure handling).
        */
        int maxCtpRetry;
        
        /**
        * The time, in seconds, for which the client 
        * shall wait for the server response, after sending a command.        
        */
        int ctpCmdTimeout;
        
        /**
        * The time, in seconds, for which the connection with 
        * the server shall be kept open once it has been established. 
        * A value of zero indicates that the connection must be 
        * kept open forever.
        */
        int ctpConnTimeout;

        /**
        * TCP/IP port used by the server to listen for CTP requests. 
        */
        int ctpPort;

        /**
        * the nonce used for the MD5 auth. The nonce is sent by the server
        * in b64 encoding. It is read and saved to the registry in this
        * way.
        */
        string ctpNonce;

        /**
        * The interval of the heartbeat
        */
        int ctpReady;

        /**
        * The url to contact. From DM
        */
        string urlTo;
        
        /**
        * The url populated after a JUMP server command.
        * it is in format <(ipAddress|address):port>
        */
        string urlFrom;
        
        /**
        * The device id. From DM
        */
        string devid;

        /**
        * The username. From DM
        */
        string username;

        /// 'true' when we're closing the CTP connection.
        bool leavingState;

        
        void setUsername(string v) { username = v; }
        void setDeviceId(string v) { devid = v; }


    public:        
        
        /**
        * Constructor
        */
        CTPConfig(const char* application_uri);
        
        /**
        * Destructor
        */
        ~CTPConfig();

        /**
        * Read the parameter configuration from the registry
        */
        void readCTPConfig();
        
        /**
        * Save the parameter configuration to the registry.
        * Actually the only needed parameter to be saved is the
        * nonce sent by the server
        */
        void saveCTPConfig();
        
        /**
        * set/get method for push parameter
        */
        void setPush(int v) { push = v; }
        int getPush() { return push; }

        /**
        * set/get method for polling parameter
        */
        int getPolling() { return polling; }
        void setPolling(int v) { polling = v; }
        
        /**
        * set/get method for queuePush parameter
        */
        bool getQueuePush()       { return queuePush; }
        void setQueuePush(bool v) { queuePush = v; }
        
        /**
        * set/get method for ctpRetry parameter
        */
        int getCtpRetry() { return ctpRetry; }
        void setCtpRetry(int v) { ctpRetry = v; }
        
        /**
        * set/get method for maxCtpRetry parameter
        */
        int getMaxCtpRetry() { return maxCtpRetry; }
        void setMaxCtpRetry(int v) { maxCtpRetry = v; }
        
        /**
        * set/get method for ctpCmdTimeout parameter
        */
        int getCtpCmdTimeout() { return ctpCmdTimeout; }
        void setCtpCmdTimeout(int v) { ctpCmdTimeout = v; }
        
        /**
        * set/get method for ctpConnTimeout parameter
        */
        int getCtpConnTimeout() { return ctpConnTimeout; }
        void setCtpConnTimeout(int v) { ctpConnTimeout = v; }
        
        /**
        * set/get method for ctpPort parameter
        */
        int getCtpPort() { return ctpPort; }
        void setCtpPort(int v) { ctpPort = v; }
        
        /**
        * set/get method for ctpReady parameter
        */
        int getCtpReady() { return ctpReady; }
        void setCtpReady(int v) { ctpReady = v; }
        
        /**
        * set/get method for ctpNonce parameter
        */
        string& getCtpNonce() { return ctpNonce; }
        void setCtpNonce(string v) { ctpNonce = v; }

        /**
        * set/get method for urlTo parameter
        */
        string& getUrlTo() { return urlTo; }
        void setUrlTo(string v) { urlTo = v; }

        /**
        * set/get method for urlFrom parameter
        */
        string& getUrlFrom() { return urlFrom; }
        void setUrlFrom(string v) { urlFrom = v; }

        /**
        * get method for username parameter
        */
        string& getUsername() { return username; }
        
        /**
        * get method for deviceId parameter
        */
        string& getDeviceId() { return devid; }
        

        /**
        * get the host name form the url
        */
        string getHostName(string syncUrl);
        
        /**
        * get the host port form the url. If the port doesn't exist
        * it return 0
        */
        int getHostPort(string syncUrl);


        /// Set/get the leaving state flag.
        bool isLeavingState() { return leavingState; }
        void setLeavingState(bool v) { leavingState = v; }
               
    };

    
/** @endcond */
#endif

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