📄 credentialhandler.h
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/*
* Copyright (C) 2003-2007 Funambol, Inc
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY, TITLE, NONINFRINGEMENT or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
* 02111-1307 USA
*/
#ifndef INCL_CREDENTIAL_HANDLER
#define INCL_CREDENTIAL_HANDLER
/** @cond DEV */
#include "base/fscapi.h"
#include "base/constants.h"
#include "base/util/utils.h"
#include "spds/constants.h"
#include "syncml/core/TagNames.h"
#include "syncml/core/ObjectDel.h"
class CredentialHandler{
private:
char* username;
char* password;
char* clientAuthType;
char* clientNonce;
char* serverID;
char* serverPWD;
char* serverAuthType;
char* serverNonce;
BOOL isServerAuthRequired;
/**
* Initializes private members
*/
void initialize();
void generateNonce(char nonce[16]);
public:
/*
* Default constructor
*/
CredentialHandler();
~CredentialHandler();
/*
* Constructs a new SyncItem identified by the given key. The key must
* not be longer than DIM_KEY (see SPDS Constants).
*
* @param key - the key
*/
CredentialHandler(const char* key);
/*
* Returns the SyncItem's key. If key is NULL, the internal buffer is
* returned; if key is not NULL, the value is copied in the caller
* allocated buffer and the given buffer pointer is returned.
*
* @param key - buffer where the key will be stored
*/
void setUsername(const char* t);
const char* getUsername();
void setPassword(const char* t);
const char* getPassword();
void setClientAuthType(const char* t);
void setClientNonce(const char* t);
const char* getClientAuthType();
const char* getClientNonce();
void setServerID(const char* t);
void setServerPWD(const char* t);
void setServerAuthType(const char* t);
void setServerNonce(const char* t);
const char* getServerAuthType();
const char* getServerNonce();
void setServerAuthRequired(BOOL t);
BOOL getServerAuthRequired();
Cred* getClientCredential();
Cred* getServerCredential();
Chal* getServerChal(BOOL isServerAuthenticated);
BOOL performServerAuth(Cred* cred);
};
/** @endcond */
#endif
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