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📄 authentication.h

📁 funambol windows mobile plugin source code, the source code is taken from the funambol site
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/*
 * Copyright (C) 2003-2007 Funambol, Inc
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License version 2 as
 * published by the Free Software Foundation.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY, TITLE, NONINFRINGEMENT or FITNESS FOR A PARTICULAR
 * PURPOSE.  See the GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
 * 02111-1307  USA
 */


#ifndef INCL_AUTHENTICATION
#define INCL_AUTHENTICATION
/** @cond DEV */

#include "base/fscapi.h"
#include "base/util/utils.h"
#include "base/base64.h"
#include "syncml/core/Meta.h"

class Authentication {

     // ------------------------------------------------------------ Private data
    private:
        char*  data;
        char*  username;
        char*  password;
        BOOL encode;
        char*  deviceId;
        char*  syncMLVerProto;
        char*  principalId;
        Meta* meta;

        void initialize();

    // ---------------------------------------------------------- Public data
    public:

    // ---------------------------------------------------------- Constructor
        Authentication();
        ~Authentication();

       /**
        * used for clone action. It clone every value.
        */
        Authentication(Authentication* auth);

        /**
         * Creates a new Authentication object with the given data
         *
         * @param meta the Meta object with authentication type and format
         * @param data the data of authentication
         *
         */
        Authentication(Meta* meta, const char*  data);

        /**
         * Creates a new Authentication object with the given data
         *
         * @param type the authentication type
         * @param data the data of authentication
         *
         */
        Authentication(const char*  type, const char*  data);

        /**
         * Creates a new Authentication object with the given data
         *
         * @param type the authentication type
         * @param data the data of authentication
         * @param encode true if data is encoded, false otherwise
         *
         */
        Authentication(const char*  type,
                       const char*  data,
                       BOOL encode);

        /**
         * Creates a new Authentication object with the given data
         *
         * @param type the authentication type
         * @param username the username
         * @param password the password
         *
         */
        Authentication(const char*  type,
                       const char*  username,
                       const char*  password);

        // ---------------------------------------------------------- Public methods

        void createAuthentication(const char*  type, const char*  data);

        /**
         * Gets the type property
         *
         * @return the type property
         */
        const char* getType();

        /**
         * Sets the type property
         *
         * @param type the type property
         */
        void setType(const char* type);

        /**
         * Gets the format property
         *
         * @return the format property
         */
        const char* getFormat();

        /**
         * Sets the format property
         *
         * @param format the format property
         */
        void setFormat(const char* format);

        /**
         * Gets the data property
         *
         * @return the data property
         */
        const char* getData();

        /**
         * Sets the data property
         *
         * @param data the data property
         *
         */
        void setData(const char* data);


        /**
         * Gets username property
         *
         * @return the username property
         */
        const char* getUsername();

        /**
         * Sets the username property
         *
         * @param username the username property
         */
        void setUsername(const char* username);

        /**
         * Gets password property
         *
         * @return the password property
         */
        const char* getPassword();

        /**
         * Sets the password property
         *
         * @param password the password property
         */
        void setPassword(const char* password);

        /**
         * Gets the nextNonce property
         *
         * @return nextNonce the nextNonce property
         */
        NextNonce* getNextNonce();

        /**
         * Sets the nextNonce property
         *
         * @param nextNonce the nextNonce property
         *
         */
        void setNextNonce(NextNonce* nextNonce);

        /**
         * Gets the meta property
         *
         * @return meta the meta property
         */
        Meta* getMeta();

        /**
         * Sets the meta property
         *
         * @param meta the meta property
         *
         */
        void setMeta(Meta* meta);

        /**
         * Gets the device id
         *
         * @return deviceId the device identificator
         */
        const char* getDeviceId();

        /**
         * Sets the device identificator
         *
         * @param deviceId the device identificator
         */
        void setDeviceId(const char* deviceId);

        /**
         * Gets the SyncML Protocol version. It is useful to decide how calculate
         * the digest with MD5 authentication.
         *
         * @return syncMLVerProto the SyncML Protocol version.
         */
        const char* getSyncMLVerProto();

        /**
         * Sets the SyncML Protocol version. It is useful to decide how calculate
         * the digest with MD5 authentication.
         *
         * @param syncMLVerProto the SyncML Protocol version.
         *
         */
         void setSyncMLVerProto(const char* syncMLVerProto);

        /**
         * Gets the principal id
         *
         * @return principalId the principal identificator
         */
        const char* getPrincipalId();

        /**
         * Sets the principal identificator
         *
         * @param principalId the principal identificator
         */
        void setPrincipalId(const char* principalId);

        Authentication* clone();

};

/** @endcond */
#endif

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