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📄 arraylist.h

📁 funambol windows mobile plugin source code, the source code is taken from the funambol site
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/*
 * Copyright (C) 2003-2007 Funambol, Inc
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License version 2 as
 * published by the Free Software Foundation.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY, TITLE, NONINFRINGEMENT or FITNESS FOR A PARTICULAR
 * PURPOSE.  See the GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
 * 02111-1307  USA
 */


#ifndef INCL_BASE_UTIL_ARRAY_LIST
#define INCL_BASE_UTIL_ARRAY_LIST
/** @cond DEV */

#include "base/fscapi.h"

#include "base/util/ArrayElement.h"

/**
 * This class implements a simple linked list that can be accessed by index too.
 * This class does not make use of C++ templates by choice, since it must be
 * as much easier and portable as possible.
 *
 * Each list element must be an instance of ArrayElement, which must be
 * considered an abstract class. Implementing classes must define the destructor
 * and the method clone(), which is used to replicate a given object. This is
 * used by insertion methods: they always clone the item and store the cloned
 * element so that the version inside the list and the caller can independently
 * release their memory. Note that clone methods MUST use the C++ operator to
 * allocate new object, since ArrayList will delete them calling the C++ delete
 * operator.
 */

struct Element {
	ArrayElement* e; // the element value
	Element* n;      // the next element (NULL for the latest)
};

class ArrayList {
	private:
	    Element* head;
        Element* lastElement;

        Element* iterator;

        int count;

        ArrayList& set (const ArrayList & other);

	public:
	    ArrayList();
        ArrayList(const ArrayList &other);
	    ~ArrayList();

	    /**
	     * Is this list empty?
	     */
	    bool isEmpty();

		/**
		 * Adds a new element at the specified index. If index is greater than
		 * the list size the element is appended.
		 * The element is dinamically duplicated so that the caller can release
		 * the element at any time. This method returns the position (0 based) at which
		 * the element has been inserted. It can be different by index if index is out
		 * of the array bounds, in that case element is appended as last element.
		 * It returns -1 in case of errors.
		 *
		 * @param index the insertion position
		 * @param element the element to insert
		 */
	    int add(int index, ArrayElement& element);

	    /**
	     * Same as add(index, element, size), but append at the end of the array.
	     *
	     * @param element the element to insert
	     */
	    int add(ArrayElement& element);

        /**
        * Add all the ArrayElement of the given ArrayList to the current
        * array list
        */
        int add(ArrayList* list);

	    /**
	     * Frees the list. All elements are freed as well.
	     */
	    void clear();

	    /**
	     * Frees the list and all its elements, regardless the value of
	     * autoDeleteElements.
	     */
	    void clearAll();

        int removeElementAt(int index);

	    /**
	     * Returns the index-th element of the array or NULL if index is out of
	     * the array bounds. Note that the retuned element will be released at
	     * list destruction. Clone it if it must have a different life cycle.
	     *
	     * @param index the element position
	     */
	    ArrayElement* get(int index);

        /**
         * Returns the first element of the array and set here the internal iterator.
         *
         * Note that the retuned element will be released at list destruction.
         * Clone it if it must have a different life cycle.
         *
         * @return - the first element of the array, or NULL if empty.
         */
        ArrayElement* front();

        /**
         * Returns the next element of the array and increment the internal iterator.
         *
         * Note that the retuned element will be released at list destruction.
         * Clone it if it must have a different life cycle.
         *
         * @return - the next element of the array, or NULL if beyond the last.
         */
        ArrayElement* next();

        /**
         * Returns the previous element of the array and decrement the internal iterator.
         *
         * Note that the retuned element will be released at list destruction.
         * Clone it if it must have a different life cycle.
         *
         * @return - the previous element of the array, or NULL if before the first.
         */
        ArrayElement* prev();

        /**
         * Returns the last element of the array and set here the internal iterator.
         *
         * Note that the retuned element will be released at list destruction.
         * Clone it if it must have a different life cycle.
         *
         * @return - the first element of the array, or NULL if empty.
         */
        ArrayElement* back();

	    /**
	     * Returns the array size.
	     */
	    int size();

	    /**
	     * Same as get(index)
	     */
	    ArrayElement* operator[] (int index);

        /**
         * Copy the ArrayList
         */
        ArrayList& operator= (const ArrayList &v);


        /**
        * Clones the arrayList a return a pointer to a new one.
        */
        ArrayList* clone();

};
/** @endcond */
#endif

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