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📄 devicemanagementnode.h

📁 funambol windows mobile plugin source code, the source code is taken from the funambol site
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/*
 * Copyright (C) 2003-2007 Funambol, Inc
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License version 2 as
 * published by the Free Software Foundation.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY, TITLE, NONINFRINGEMENT or FITNESS FOR A PARTICULAR
 * PURPOSE.  See the GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
 * 02111-1307  USA
 */
#ifndef INCL_WIN_DEVICE_MANAGEMENT_NODE
#define INCL_WIN_DEVICE_MANAGEMENT_NODE
/** @cond DEV */



#include "base/fscapi.h"
#include "base/util/ArrayElement.h"
#include "spdm/ManagementNode.h"

/*
 * Windows implementation of ManagementNode.
 */
class DeviceManagementNode: public ManagementNode {

    private:
        TCHAR *fullContext;

    protected:
        void setFullContext();

    public:

        // ------------------------------------------ Constructors & destructors

        /**
         * Constructor.
         *
         * @param parent - a ManagementNode is usually under the context of a
         *                 parent node.
         * @param name - the node name
         *
         */
        DeviceManagementNode(const char*  parent, const char*  name);
        DeviceManagementNode(const char*  fullName);
        ~DeviceManagementNode();

        // --------------------------------------------------- Public methods
        /*
         * Returns the value of the given property
         *
         * @param property - the property name
         */
        char* readPropertyValue(const char*  property);

        /*
         * Sets a property value.
         *
         * @param property - the property name
         * @param value - the property value (zero terminated string)
         */
        void setPropertyValue(const char*  property, const char*  value);

        /*
         * Returns the children's name of the parent node.
         */
        char **getChildrenNames();

        /*
         * Find how many children are defined for this node in the underlying
		 * config system.
         */
        int getChildrenMaxCount();

        /*
         * Creates a new ManagementNode with the exact content of this object.
         * The new instance MUST be created with the C++ new opertator.
         */
        ArrayElement* clone();

};

/** @endcond */
#endif

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