ruleclient.cpp
来自「WIndows mobile 5.0 pocket pc sdk sample 」· C++ 代码 · 共 176 行
CPP
176 行
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
//
// Use of this source code is subject to the terms of the Microsoft end-user
// license agreement (EULA) under which you licensed this SOFTWARE PRODUCT.
// If you did not accept the terms of the EULA, you are not authorized to use
// this source code. For a copy of the EULA, please see the LICENSE.RTF on your
// install media.
//
#include "stdafx.h"
#include "RuleClient.h"
#include "tvconsts.h"
extern HANDLE g_hInst;
CRuleClient::CRuleClient()
{
m_cRef = 1;
}
CRuleClient::~CRuleClient()
{
}
HRESULT CRuleClient::QueryInterface(REFIID rif, void** ppobj)
{
HRESULT hr = E_NOINTERFACE;
if (!ppobj)
{
return E_INVALIDARG;
}
*ppobj = NULL;
if ((rif == IID_IUnknown) || (rif == IID_IMailRuleClient))
{
*ppobj = (IMailRuleClient *) this;
}
if (*ppobj)
{
((LPUNKNOWN) *ppobj)->AddRef();
hr = S_OK;
}
return hr;
}
ULONG CRuleClient::AddRef()
{
return InterlockedIncrement(&m_cRef);
}
ULONG CRuleClient::Release()
{
int nLocal = InterlockedDecrement(&m_cRef);
if (!nLocal)
{
delete this;
}
return nLocal;
}
// **************************************************************************
// Function Name: Initialize
//
// Purpose: Allows us to specify the type of access we want on this store
//
// Arguments:
// IN IMsgStore* pMsgStore - Message store in question.
// OUT MRCACCESS *pmaDesired - Desired access on this message store.
//
// Description:
// This is the entry point for the mail rule client, and allows us to specify the type of access
// we want for incoming messages in the store. Write access will have lower priority (e.g. be
// run after) read-only access, but has the option of modifying the message.
HRESULT CRuleClient::Initialize(IMsgStore *pMsgStore, MRCACCESS *pmaDesired)
{
// We want to change the message class, so we'll need write access
UNREFERENCED_PARAMETER(pMsgStore);
*pmaDesired = MRC_ACCESS_WRITE;
return S_OK;
}
// **************************************************************************
// Function Name: ProcessMessage
//
// Purpose: Allows us to process an incoming message
//
// Arguments:
// IN IMsgStore* pMsgStore - Message store containing the message
// IN ULONG cbMsg - size of lpMsg
// IN LPENTRYID lpMsg - ENTRYID of the message
// IN ULONG cbDestFolder - size of lpDestFolder
// IN LPENTRYID lpDestFolder - ENTRYID of the final destination of this message
// OUT ULONG *pulEventType - Combination of fnevObject* flags describing what we did with this message
// OUT MRCHANDLED *pHandled - Whether we handled this message, and whether we want others to see it.
//
// Description:
// This function is called for each incoming message on the SMS store. It is called before the message is
// displayed to the user. We check the subject of the message, and if it matches what we're expecting, we'll
// change the message class of the message. This marks it as our own, and will cause our custom forms
// to be loaded
HRESULT CRuleClient::ProcessMessage(IMsgStore *pMsgStore, ULONG cbMsg, LPENTRYID lpMsg,
ULONG cbDestFolder, LPENTRYID lpDestFolder, ULONG *pulEventType, MRCHANDLED *pHandled)
{
HRESULT hr = E_FAIL;
IMessage *pMsg = NULL;
SPropValue rgProps[3];
SizedSPropTagArray(1, spta) = { 1, PR_SUBJECT };
ULONG cValues = 0;
SPropValue *pspv = NULL;
ULONG ulEventType = 0;
MRCHANDLED mrc = MRC_NOT_HANDLED;
// Validate input
CBR(NULL != lpMsg);
CBR(NULL != pMsgStore);
CBR(NULL != pHandled);
CBR(NULL != pulEventType);
// Read in the subject of the message
hr = pMsgStore->OpenEntry(cbMsg, lpMsg, NULL, 0, NULL, (LPUNKNOWN *) &pMsg);
CHR(hr);
//For SMS, the entire message is in the subject field
hr = pMsg->GetProps((SPropTagArray *) &spta, MAPI_UNICODE, &cValues, &pspv);
CHR(hr);
// Check if this SMS message is a TV request
if ((cValues != 1) || wcsncmp(pspv[0].Value.lpszW, kszTVSMS, wcslen(kszTVSMS)) != 0)
{
goto Exit;
}
// Now that the message has been identified as one of this game class,
// handle it by changing its message class.
// Change the message class on this message
rgProps[0].ulPropTag = PR_MESSAGE_CLASS;
rgProps[0].Value.lpszW = (TCHAR*)&(kszTVMsgClass[0]);
// Also change the subject (to get rid of the {TV} marker)
rgProps[1].ulPropTag = PR_SUBJECT;
rgProps[1].Value.lpszW = (TCHAR*)&(pspv[0].Value.lpszW[4]);
//HOTTIP: Here's how to make sure the user doesn't see a notification bubble:
rgProps[2].ulPropTag = PR_CE_NO_NOTIFICATION;
rgProps[2].Value.b = TRUE;
// Now set the new message properties
hr = pMsg->SetProps(3, rgProps, NULL);
CHR(hr);
// Everything worked ok.
// We don't want anyone else handling this message, and all we did was modify it
mrc = MRC_HANDLED_DONTCONTINUE;
ulEventType = fnevObjectModified;
hr = S_OK;
Error:
Exit:
*pHandled = mrc;
*pulEventType = ulEventType;
MAPIFreeBuffer(pspv);
RELEASE_OBJ(pMsg);
return hr;
}
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