📄 consume.cs
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using System;
using System.Collections.Generic;
using System.Text;
namespace Entity
{
public class Consume
{
string _zdh;
string _tableid;
int _roomid;
int _gkrs;
int _waiterid;
string _reamrk;
DateTime _datetime;
string _user;
float _xfzf;
float _yhje;
float _hj;
float _zl;
float _zt;
float _zf;
public float Zf
{
get { return this._zf; }
set { this._zf = value; }
}
public string User
{
get { return this._user; }
set { this._user = value; }
}
public float Xfzf
{
get { return this._xfzf; }
set { this._xfzf = value; }
}
public float Zt
{
get { return this._zt; }
set { this._zt = value; }
}
public float Zl
{
get { return this._zl; }
set { this._zl = value; }
}
public float Hj
{
get { return this._hj; }
set { this._hj = value; }
}
public float Yhje
{
get { return this._yhje; }
set { this._yhje = value;}
}
public string Zdh
{
get { return this._zdh; }
set { this._zdh = value; }
}
public string TableID
{
get { return this._tableid; }
set { this._tableid = value; }
}
public int RoomId
{
get { return this._roomid; }
set { this._roomid = value; }
}
public int Gkrs
{
get { return this._gkrs; }
set { this._gkrs = value; }
}
public int WaiterID
{
get { return this._waiterid; }
set { this._waiterid = value; }
}
public string Reamrk
{
get { return this._reamrk; }
set { this._reamrk = value; }
}
public DateTime DateTime
{
get { return this._datetime; }
set { this._datetime = value; }
}
}
}
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