📄 dlgsell.h
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#if !defined(AFX_DLGSELL_H__E92EB9E8_5276_43AD_BED5_613CB3FDA713__INCLUDED_)
#define AFX_DLGSELL_H__E92EB9E8_5276_43AD_BED5_613CB3FDA713__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// DlgSell.h : header file
//
#include "StdAfx.h"
#include <vector>
/////////////////////////////////////////////////////////////////////////////
// CDlgSell dialog
class CDlgSell : public CDialog
{
// Construction
public:
void AddListItem();
CDlgSell(CWnd* pParent = NULL); // standard constructor
_ConnectionPtr pConn;
_RecordsetPtr pRst;
BOOL bIfAdd;
// Dialog Data
//{{AFX_DATA(CDlgSell)
enum { IDD = IDD_DlgSell };
CButton m_BtnAdd;
CSpinButtonCtrl m_Spin;
CListCtrl m_SellList;
CString m_GoodsID;
CString m_VIPNo;
int m_SellNumber;
float m_SellDiscount;
CString m_Salesman;
float m_SellPrice;
//}}AFX_DATA
CString m_SellDate;
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CDlgSell)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
virtual BOOL OnInitDialog();
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CDlgSell)
virtual void OnCancel();
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
afx_msg void OnOk();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_DLGSELL_H__E92EB9E8_5276_43AD_BED5_613CB3FDA713__INCLUDED_)
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