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📄 drawpoints.java

📁 Google s android SDK
💻 JAVA
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/*  * Copyright (C) 2007 Google Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * *      http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */package com.google.android.samples.graphics;import android.app.Activity;import android.content.Context;import android.graphics.*;import android.os.Bundle;import android.view.View;import java.util.Random;public class DrawPoints extends Activity {    @Override    protected void onCreate(Bundle icicle) {        super.onCreate(icicle);        setContentView(new SampleView(this));    }        private static class SampleView extends View {        private Paint   mPaint = new Paint();        private float[] mPts = new float[1000];        public SampleView(Context context) {            super(context);                        Random rand = new Random();            final int N = mPts.length >> 1;            for (int i = 0; i < N; i++) {                mPts[(i << 1) + 0] = rand.nextFloat() * 320;    // X                mPts[(i << 1) + 1] = rand.nextFloat() * 240;    // Y            }        }                @Override protected void onDraw(Canvas canvas) {            Paint paint = mPaint;            canvas.drawColor(Color.WHITE);                        paint.setAntiAlias(true);            // ROUND cap + width > 0 ... Squares (pretty slow)            paint.setColor(Color.BLUE);            paint.setStrokeCap(Paint.Cap.SQUARE);            paint.setStrokeWidth(10);            canvas.drawPoints(mPts, paint);            // SQUARE cap + width > 0 ... Circles (very slow)            paint.setColor(Color.GREEN);            paint.setStrokeWidth(6);            paint.setStrokeCap(Paint.Cap.ROUND);            canvas.drawPoints(mPts, paint);            // antialias + width == 0 ... blurry pixels (pretty fast)            paint.setColor(Color.RED);            paint.setStrokeWidth(0);            canvas.drawPoints(mPts, paint);            // no-antialias + width == 0 ... single pixels (very fast)            paint.setColor(Color.BLACK);            paint.setAntiAlias(false);            canvas.drawPoints(mPts, paint);        }    }}

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