📄 clockst.h
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#ifndef _CLOCKST_H_
#define _CLOCKST_H_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
class CClockST : public CStatic
{
public:
CClockST();
virtual ~CClockST();
void Start(int nPaneID, int nBigID, int nSmallID, BOOL bAlternateDateFormat = FALSE);
//{{AFX_VIRTUAL(CClockST)
//}}AFX_VIRTUAL
protected:
//{{AFX_MSG(CClockST)
afx_msg void OnPaint();
afx_msg BOOL OnEraseBkgnd(CDC* pDC);
//}}AFX_MSG
private:
BOOL GetBitmapAndPalette(UINT nIDResource, CBitmap& bitmap, CPalette& pal);
void Refresh();
void Clean();
typedef struct _STRUCT_THRCLOCK
{
BOOL bRun;
int nStep;
LPVOID pParent;
HANDLE hThrHandle;
DWORD dwThrId;
_STRUCT_THRCLOCK::_STRUCT_THRCLOCK()
{::ZeroMemory(this, sizeof(_STRUCT_THRCLOCK));}
} STRUCT_THRCLOCK;
STRUCT_THRCLOCK m_thrParam;
static UINT ClockThread(LPVOID pParam);
typedef struct _STRUCT_CDCBUFFER
{
BOOL bValid;
CDC dcMemory;
CBitmap* pOldBmp;
_STRUCT_CDCBUFFER::_STRUCT_CDCBUFFER()
{bValid = FALSE;}
} STRUCT_CDCBUFFER;
STRUCT_CDCBUFFER m_cdcBufClock;
STRUCT_CDCBUFFER m_cdcBufBig;
STRUCT_CDCBUFFER m_cdcBufSmall;
BYTE m_Digit[14];
CBitmap m_bmClock;
BITMAP m_bmInfoClock;
CBitmap m_bmBig;
CBitmap m_bmSmall;
CPalette m_palPalette;
BOOL m_bMonthFirst;
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif
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