📄 soundtime.h
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#if !defined(AFX_SOUNDTIME_H__2BAD1D73_5716_49A6_9DE4_E78CD3A39AC5__INCLUDED_)
#define AFX_SOUNDTIME_H__2BAD1D73_5716_49A6_9DE4_E78CD3A39AC5__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++
// NOTE: Do not modify the contents of this file. If this class is regenerated by
// Microsoft Visual C++, your modifications will be overwritten.
// Dispatch interfaces referenced by this interface
class CPicture;
/////////////////////////////////////////////////////////////////////////////
// CSoundTime wrapper class
class CSoundTime : public CWnd
{
protected:
DECLARE_DYNCREATE(CSoundTime)
public:
CLSID const& GetClsid()
{
static CLSID const clsid
= { 0xf366529, 0xeb17, 0x4cbe, { 0x8b, 0x57, 0xf8, 0xb0, 0xe4, 0xaa, 0xf4, 0xa0 } };
return clsid;
}
virtual BOOL Create(LPCTSTR lpszClassName,
LPCTSTR lpszWindowName, DWORD dwStyle,
const RECT& rect,
CWnd* pParentWnd, UINT nID,
CCreateContext* pContext = NULL)
{ return CreateControl(GetClsid(), lpszWindowName, dwStyle, rect, pParentWnd, nID); }
BOOL Create(LPCTSTR lpszWindowName, DWORD dwStyle,
const RECT& rect, CWnd* pParentWnd, UINT nID,
CFile* pPersist = NULL, BOOL bStorage = FALSE,
BSTR bstrLicKey = NULL)
{ return CreateControl(GetClsid(), lpszWindowName, dwStyle, rect, pParentWnd, nID,
pPersist, bStorage, bstrLicKey); }
// Attributes
public:
// Operations
public:
BOOL GetEnabled();
void SetEnabled(BOOL bNewValue);
unsigned long GetBackColor();
void SetBackColor(unsigned long newValue);
long GetSoundStyle();
void SetSoundStyle(long nNewValue);
CPicture GetPicture();
void SetRefPicture(LPDISPATCH newValue);
VARIANT About();
VARIANT SoundTime();
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_SOUNDTIME_H__2BAD1D73_5716_49A6_9DE4_E78CD3A39AC5__INCLUDED_)
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