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📄 libmad.vcp

📁 windowsCE平台下的MP3播放器库
💻 VCP
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# Microsoft eMbedded Visual Tools Project File - Name="libmad" - Package Owner=<4>
# Microsoft eMbedded Visual Tools Generated Build File, Format Version 6.02
# ** DO NOT EDIT **

# TARGTYPE "Win32 (WCE x86) Static Library" 0x8304
# TARGTYPE "Win32 (WCE emulator) Static Library" 0xa604

CFG=libmad - Win32 (WCE emulator) Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE 
!MESSAGE NMAKE /f "libmad.vcn".
!MESSAGE 
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE NMAKE /f "libmad.vcn" CFG="libmad - Win32 (WCE emulator) Debug"
!MESSAGE 
!MESSAGE Possible choices for configuration are:
!MESSAGE 
!MESSAGE "libmad - Win32 (WCE emulator) Release" (based on "Win32 (WCE emulator) Static Library")
!MESSAGE "libmad - Win32 (WCE emulator) Debug" (based on "Win32 (WCE emulator) Static Library")
!MESSAGE "libmad - Win32 (WCE x86) Release" (based on "Win32 (WCE x86) Static Library")
!MESSAGE "libmad - Win32 (WCE x86) Debug" (based on "Win32 (WCE x86) Static Library")
!MESSAGE 

# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
# PROP ATL_Project 2

!IF  "$(CFG)" == "libmad - Win32 (WCE emulator) Release"

# PROP BASE Use_MFC 2
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# PROP BASE Output_Dir "emulatorRel"
# PROP BASE Intermediate_Dir "emulatorRel"
# PROP BASE CPU_ID "{32E52003-403E-442D-BE48-DE10F8C6131D}"
# PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
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# PROP Output_Dir "emulatorRel"
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# PROP CPU_ID "{32E52003-403E-442D-BE48-DE10F8C6131D}"
# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
# PROP Target_Dir ""
CPP=cl.exe
# ADD BASE CPP /nologo /W3 /GX- /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "NDEBUG" /D "_AFXDLL" /YX /Gs8192 /GF /O2 /c
# ADD CPP /nologo /W3 /GX- /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "NDEBUG" /D "_AFXDLL" /YX /Gs8192 /GF /O2 /c
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo

!ELSEIF  "$(CFG)" == "libmad - Win32 (WCE emulator) Debug"

# PROP BASE Use_MFC 2
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# PROP Target_Dir ""
CPP=cl.exe
# ADD BASE CPP /nologo /W3 /GX- /Zi /Od /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "_AFXDLL" /YX /Gs8192 /GF /c
# ADD CPP /nologo /W3 /Zi /Od /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "_AFXDLL" /D "FPM_DEFAULT" /D "HAVE_CONFIG_H" /D "ASO_ZEROCHECK" /YX /Gs8192 /GF /c
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo

!ELSEIF  "$(CFG)" == "libmad - Win32 (WCE x86) Release"

# PROP BASE Use_MFC 2
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "X86Rel"
# PROP BASE Intermediate_Dir "X86Rel"
# PROP BASE CPU_ID "{D6518FF3-710F-11D3-99F2-00105A0DF099}"
# PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
# PROP BASE Target_Dir ""
# PROP Use_MFC 2
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "X86Rel"
# PROP Intermediate_Dir "X86Rel"
# PROP CPU_ID "{D6518FF3-710F-11D3-99F2-00105A0DF099}"
# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
# PROP Target_Dir ""
CPP=cl.exe
# ADD BASE CPP /nologo /W3 /GX- /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "NDEBUG" /D "_AFXDLL" /YX /Gs8192 /GF /O2 /c
# ADD CPP /nologo /W3 /GX- /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "NDEBUG" /D "_AFXDLL" /YX /Gs8192 /GF /O2 /c
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo

!ELSEIF  "$(CFG)" == "libmad - Win32 (WCE x86) Debug"

# PROP BASE Use_MFC 2
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "X86Dbg"
# PROP BASE Intermediate_Dir "X86Dbg"
# PROP BASE CPU_ID "{D6518FF3-710F-11D3-99F2-00105A0DF099}"
# PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
# PROP BASE Target_Dir ""
# PROP Use_MFC 2
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "X86Dbg"
# PROP Intermediate_Dir "X86Dbg"
# PROP CPU_ID "{D6518FF3-710F-11D3-99F2-00105A0DF099}"
# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
# PROP Target_Dir ""
CPP=cl.exe
# ADD BASE CPP /nologo /W3 /GX- /Zi /Od /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "_AFXDLL" /YX /Gs8192 /GF /c
# ADD CPP /nologo /W3 /GX- /Zi /Od /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "_AFXDLL" /YX /Gs8192 /GF /c
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo

!ENDIF 

# Begin Target

# Name "libmad - Win32 (WCE emulator) Release"
# Name "libmad - Win32 (WCE emulator) Debug"
# Name "libmad - Win32 (WCE x86) Release"
# Name "libmad - Win32 (WCE x86) Debug"
# Begin Group "Source Files"

# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File

SOURCE=.\bit.c

!IF  "$(CFG)" == "libmad - Win32 (WCE emulator) Release"

DEP_CPP_BIT_C=\
	".\bit.h"\
	".\config.h"\
	".\global.h"\
	

!ELSEIF  "$(CFG)" == "libmad - Win32 (WCE emulator) Debug"

DEP_CPP_BIT_C=\
	".\bit.h"\
	".\config.h"\
	".\global.h"\
	

!ELSEIF  "$(CFG)" == "libmad - Win32 (WCE x86) Release"

DEP_CPP_BIT_C=\
	".\bit.h"\
	".\config.h"\
	".\global.h"\
	

!ELSEIF  "$(CFG)" == "libmad - Win32 (WCE x86) Debug"

DEP_CPP_BIT_C=\
	".\bit.h"\
	".\config.h"\
	".\global.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\decoder.c

!IF  "$(CFG)" == "libmad - Win32 (WCE emulator) Release"

DEP_CPP_DECOD=\
	".\bit.h"\
	".\config.h"\
	".\decoder.h"\
	".\fixed.h"\
	".\frame.h"\
	".\global.h"\
	".\stream.h"\
	".\synth.h"\
	".\timer.h"\
	

!ELSEIF  "$(CFG)" == "libmad - Win32 (WCE emulator) Debug"

DEP_CPP_DECOD=\
	".\bit.h"\
	".\config.h"\
	".\decoder.h"\
	".\fixed.h"\
	".\frame.h"\
	".\global.h"\
	".\stream.h"\
	".\synth.h"\
	".\timer.h"\
	

!ELSEIF  "$(CFG)" == "libmad - Win32 (WCE x86) Release"

DEP_CPP_DECOD=\
	".\bit.h"\
	".\config.h"\
	".\decoder.h"\
	".\fixed.h"\
	".\frame.h"\
	".\global.h"\
	".\stream.h"\
	".\synth.h"\
	".\timer.h"\
	

!ELSEIF  "$(CFG)" == "libmad - Win32 (WCE x86) Debug"

DEP_CPP_DECOD=\
	".\bit.h"\
	".\config.h"\
	".\decoder.h"\
	".\fixed.h"\
	".\frame.h"\
	".\global.h"\
	".\stream.h"\
	".\synth.h"\
	".\timer.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\fixed.c

!IF  "$(CFG)" == "libmad - Win32 (WCE emulator) Release"

DEP_CPP_FIXED=\
	".\config.h"\
	".\fixed.h"\
	".\global.h"\
	

!ELSEIF  "$(CFG)" == "libmad - Win32 (WCE emulator) Debug"

DEP_CPP_FIXED=\
	".\config.h"\
	".\fixed.h"\
	".\global.h"\
	

!ELSEIF  "$(CFG)" == "libmad - Win32 (WCE x86) Release"

DEP_CPP_FIXED=\
	".\config.h"\
	".\fixed.h"\
	".\global.h"\
	

!ELSEIF  "$(CFG)" == "libmad - Win32 (WCE x86) Debug"

DEP_CPP_FIXED=\
	".\config.h"\
	".\fixed.h"\
	".\global.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\frame.c

!IF  "$(CFG)" == "libmad - Win32 (WCE emulator) Release"

DEP_CPP_FRAME=\
	".\bit.h"\
	".\config.h"\
	".\fixed.h"\
	".\frame.h"\
	".\global.h"\
	".\layer12.h"\
	".\layer3.h"\
	".\stream.h"\
	".\timer.h"\
	

!ELSEIF  "$(CFG)" == "libmad - Win32 (WCE emulator) Debug"

DEP_CPP_FRAME=\
	".\bit.h"\
	".\config.h"\
	".\fixed.h"\
	".\frame.h"\
	".\global.h"\
	".\layer12.h"\
	".\layer3.h"\
	".\stream.h"\
	".\timer.h"\
	

!ELSEIF  "$(CFG)" == "libmad - Win32 (WCE x86) Release"

DEP_CPP_FRAME=\
	".\bit.h"\
	".\config.h"\
	".\fixed.h"\
	".\frame.h"\
	".\global.h"\
	".\layer12.h"\
	".\layer3.h"\
	".\stream.h"\
	".\timer.h"\
	

!ELSEIF  "$(CFG)" == "libmad - Win32 (WCE x86) Debug"

DEP_CPP_FRAME=\
	".\bit.h"\
	".\config.h"\
	".\fixed.h"\
	".\frame.h"\
	".\global.h"\
	".\layer12.h"\
	".\layer3.h"\
	".\stream.h"\
	".\timer.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\huffman.c

!IF  "$(CFG)" == "libmad - Win32 (WCE emulator) Release"

DEP_CPP_HUFFM=\
	".\config.h"\
	".\global.h"\
	".\huffman.h"\
	

!ELSEIF  "$(CFG)" == "libmad - Win32 (WCE emulator) Debug"

DEP_CPP_HUFFM=\
	".\config.h"\
	".\global.h"\
	".\huffman.h"\
	

!ELSEIF  "$(CFG)" == "libmad - Win32 (WCE x86) Release"

DEP_CPP_HUFFM=\
	".\config.h"\
	".\global.h"\
	".\huffman.h"\
	

!ELSEIF  "$(CFG)" == "libmad - Win32 (WCE x86) Debug"

DEP_CPP_HUFFM=\
	".\config.h"\
	".\global.h"\
	".\huffman.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\layer12.c

!IF  "$(CFG)" == "libmad - Win32 (WCE emulator) Release"

DEP_CPP_LAYER=\
	".\bit.h"\
	".\config.h"\
	".\fixed.h"\

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