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📄 defalloc.hpp

📁 stl自带源码
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/* The following code example is taken from the book * "The C++ Standard Library - A Tutorial and Reference" * by Nicolai M. Josuttis, Addison-Wesley, 1999 * * (C) Copyright Nicolai M. Josuttis 1999. * Permission to copy, use, modify, sell and distribute this software * is granted provided this copyright notice appears in all copies. * This software is provided "as is" without express or implied * warranty, and with no claim as to its suitability for any purpose. */namespace std {   template <class T>   class allocator {     public:       // type definitions       typedef size_t    size_type;       typedef ptrdiff_t difference_type;       typedef T*        pointer;       typedef const T*  const_pointer;       typedef T&        reference;       typedef const T&  const_reference;       typedef T         value_type;       // rebind allocator to type U       template <class U>       struct rebind {           typedef allocator<U> other;       };       // return address of values       pointer address (reference value) const {           return &value;       }       const_pointer address (const_reference value) const {           return &value;       }       /* constructors and destructor        * - nothing to do because the allocator has no state        */       allocator() throw() {       }       allocator(const allocator&) throw() {       }       template <class U>         allocator (const allocator<U>&) throw() {       }       ~allocator() throw() {       }       // return maximum number of elements that can be allocated       size_type max_size () const throw() {           return numeric_limits<size_t>::max() / sizeof(T);       }       // allocate but don't initialize num elements of type T       pointer allocate (size_type num,                         allocator<void>::const_pointer hint = 0) {           // allocate memory with global new           return (pointer)(::operator new(num*sizeof(T)));       }       // initialize elements of allocated storage p with value value       void construct (pointer p, const T& value) {           // initialize memory with placement new           new((void*)p)T(value);       }       // destroy elements of initialized storage p       void destroy (pointer p) {           // destroy objects by calling their destructor           p->~T();       }       // deallocate storage p of deleted elements       void deallocate (pointer p, size_type num) {           // deallocate memory with global delete           ::operator delete((void*)p);       }   };   // return that all specializations of this allocator are interchangeable   template <class T1, class T2>   bool operator== (const allocator<T1>&,                    const allocator<T2>&) throw() {       return true;   }   template <class T1, class T2>   bool operator!= (const allocator<T1>&,                    const allocator<T2>&) throw() {       return false;   }}

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