📄 defalloc.hpp
字号:
/* The following code example is taken from the book * "The C++ Standard Library - A Tutorial and Reference" * by Nicolai M. Josuttis, Addison-Wesley, 1999 * * (C) Copyright Nicolai M. Josuttis 1999. * Permission to copy, use, modify, sell and distribute this software * is granted provided this copyright notice appears in all copies. * This software is provided "as is" without express or implied * warranty, and with no claim as to its suitability for any purpose. */namespace std { template <class T> class allocator { public: // type definitions typedef size_t size_type; typedef ptrdiff_t difference_type; typedef T* pointer; typedef const T* const_pointer; typedef T& reference; typedef const T& const_reference; typedef T value_type; // rebind allocator to type U template <class U> struct rebind { typedef allocator<U> other; }; // return address of values pointer address (reference value) const { return &value; } const_pointer address (const_reference value) const { return &value; } /* constructors and destructor * - nothing to do because the allocator has no state */ allocator() throw() { } allocator(const allocator&) throw() { } template <class U> allocator (const allocator<U>&) throw() { } ~allocator() throw() { } // return maximum number of elements that can be allocated size_type max_size () const throw() { return numeric_limits<size_t>::max() / sizeof(T); } // allocate but don't initialize num elements of type T pointer allocate (size_type num, allocator<void>::const_pointer hint = 0) { // allocate memory with global new return (pointer)(::operator new(num*sizeof(T))); } // initialize elements of allocated storage p with value value void construct (pointer p, const T& value) { // initialize memory with placement new new((void*)p)T(value); } // destroy elements of initialized storage p void destroy (pointer p) { // destroy objects by calling their destructor p->~T(); } // deallocate storage p of deleted elements void deallocate (pointer p, size_type num) { // deallocate memory with global delete ::operator delete((void*)p); } }; // return that all specializations of this allocator are interchangeable template <class T1, class T2> bool operator== (const allocator<T1>&, const allocator<T2>&) throw() { return true; } template <class T1, class T2> bool operator!= (const allocator<T1>&, const allocator<T2>&) throw() { return false; }}
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -