vertex_at.m
来自「mean shift」· M 代码 · 共 8 行
M
8 行
function Vertex_coords = Vertex_at (Region)
% tells where on the plane to place the corresponding to the region vertex
% will assume for the time being that regions are represented as
% objects with various characteristics - Boundary, Matrix, Inner pt, etc.
% this function could be overwritten, but should be based on the same props.
Vertex_coords = round(mean(Region.Boundary, 2)); % take the gravicenter
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