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📄 busarbitrationm.nc

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/*									tab:4 * "Copyright (c) 2000-2005 The Regents of the University  of California.   * All rights reserved. * * Permission to use, copy, modify, and distribute this software and its * documentation for any purpose, without fee, and without written agreement is * hereby granted, provided that the above copyright notice, the following * two paragraphs and the author appear in all copies of this software. *  * IN NO EVENT SHALL THE UNIVERSITY OF CALIFORNIA BE LIABLE TO ANY PARTY FOR * DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES ARISING OUT * OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN IF THE UNIVERSITY OF * CALIFORNIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. *  * THE UNIVERSITY OF CALIFORNIA SPECIFICALLY DISCLAIMS ANY WARRANTIES, * INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY * AND FITNESS FOR A PARTICULAR PURPOSE.  THE SOFTWARE PROVIDED HEREUNDER IS * ON AN "AS IS" BASIS, AND THE UNIVERSITY OF CALIFORNIA HAS NO OBLIGATION TO * PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS." * *//* * * Authors:		Joe Polastre * * $Id: BusArbitrationM.nc,v 1.4 2005/03/12 03:34:01 jpolastre Exp $ */module BusArbitrationM {  provides {    interface BusArbitration[uint8_t id];    interface StdControl;  }}implementation {  uint8_t state;  uint8_t busid;  bool isBusReleasedPending;  enum { BUS_IDLE, BUS_BUSY, BUS_OFF };  task void busReleased() {    uint8_t i;    uint8_t currentstate;    // tell everyone the bus has been released    atomic isBusReleasedPending = FALSE;    for (i = 0; i < uniqueCount("BusArbitration"); i++) {      atomic currentstate = state;      if (currentstate == BUS_IDLE)         signal BusArbitration.busFree[i]();    }  }   command result_t StdControl.init() {    atomic {      state = BUS_OFF;      isBusReleasedPending = FALSE;    }    return SUCCESS;  }  command result_t StdControl.start() {    uint8_t _state;    atomic {      if (state == BUS_OFF) {	state = BUS_IDLE;	isBusReleasedPending = FALSE;      }      _state = state;    }    if (_state == BUS_IDLE)      return SUCCESS;    return FAIL;  }  command result_t StdControl.stop() {    uint8_t _state;    atomic {      if (state == BUS_IDLE) {	state = BUS_OFF;	isBusReleasedPending = FALSE;      }      _state = state;    }    if (_state == BUS_OFF) {      return SUCCESS;    }    return FAIL;  }  async command result_t BusArbitration.getBus[uint8_t id]() {    bool gotbus = FALSE;    atomic {      if (state == BUS_IDLE) {        state = BUS_BUSY;        gotbus = TRUE;        busid = id;      }    }    if (gotbus)      return SUCCESS;    return FAIL;  }   async command result_t BusArbitration.releaseBus[uint8_t id]() {    atomic {      if ((state == BUS_BUSY) && (busid == id)) {        state = BUS_IDLE;	// Post busReleased inside the if-statement so it's only posted if the	// bus has actually been released.  And, only post if the task isn't	// already pending.  And, it's inside the atomic because	// isBusReleasedPending is a state variable that must be guarded.	if( (isBusReleasedPending == FALSE) && (post busReleased() == TRUE) )	  isBusReleasedPending = TRUE;      }    }    return SUCCESS;  }  default event result_t BusArbitration.busFree[uint8_t id]() {    return SUCCESS;  }}

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