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📄 delugestoragec.nc

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// $Id: DelugeStorageC.nc,v 1.1 2005/07/22 17:40:08 jwhui Exp $/*									tab:4 * * * "Copyright (c) 2000-2004 The Regents of the University  of California.   * All rights reserved. * * Permission to use, copy, modify, and distribute this software and its * documentation for any purpose, without fee, and without written agreement is * hereby granted, provided that the above copyright notice, the following * two paragraphs and the author appear in all copies of this software. *  * IN NO EVENT SHALL THE UNIVERSITY OF CALIFORNIA BE LIABLE TO ANY PARTY FOR * DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES ARISING OUT * OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN IF THE UNIVERSITY OF * CALIFORNIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. *  * THE UNIVERSITY OF CALIFORNIA SPECIFICALLY DISCLAIMS ANY WARRANTIES, * INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY * AND FITNESS FOR A PARTICULAR PURPOSE.  THE SOFTWARE PROVIDED HEREUNDER IS * ON AN "AS IS" BASIS, AND THE UNIVERSITY OF CALIFORNIA HAS NO OBLIGATION TO * PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS." * *//** * @author Jonathan Hui <jwhui@cs.berkeley.edu> */configuration DelugeStorageC {  provides {    interface DelugeDataRead as DataRead;    interface DelugeDataWrite as DataWrite;    interface DelugeMetadataStore as MetadataStore;    interface DelugeStorage;  }}implementation {  components    DelugeStorageM as Storage,    BlockStorageC,    LedsC as Leds;  DataRead = Storage;  DataWrite = Storage;  DelugeStorage = Storage;  MetadataStore = Storage;  Storage.Leds -> Leds;  Storage.BlockRead[DELUGE_VOLUME_ID_0] -> BlockStorageC.BlockRead[DELUGE_VOLUME_ID_0];  Storage.BlockWrite[DELUGE_VOLUME_ID_0] -> BlockStorageC.BlockWrite[DELUGE_VOLUME_ID_0];  Storage.Mount[DELUGE_VOLUME_ID_0] -> BlockStorageC.Mount[DELUGE_VOLUME_ID_0];  Storage.StorageRemap[DELUGE_VOLUME_ID_0] -> BlockStorageC.StorageRemap[DELUGE_VOLUME_ID_0];#if DELUGE_NUM_IMAGES >= 2  Storage.BlockRead[DELUGE_VOLUME_ID_1] -> BlockStorageC.BlockRead[DELUGE_VOLUME_ID_1];  Storage.BlockWrite[DELUGE_VOLUME_ID_1] -> BlockStorageC.BlockWrite[DELUGE_VOLUME_ID_1];  Storage.Mount[DELUGE_VOLUME_ID_1] -> BlockStorageC.Mount[DELUGE_VOLUME_ID_1];  Storage.StorageRemap[DELUGE_VOLUME_ID_1] -> BlockStorageC.StorageRemap[DELUGE_VOLUME_ID_1];#if DELUGE_NUM_IMAGES >= 3  Storage.BlockRead[DELUGE_VOLUME_ID_2] -> BlockStorageC.BlockRead[DELUGE_VOLUME_ID_2];  Storage.BlockWrite[DELUGE_VOLUME_ID_2] -> BlockStorageC.BlockWrite[DELUGE_VOLUME_ID_2];  Storage.Mount[DELUGE_VOLUME_ID_2] -> BlockStorageC.Mount[DELUGE_VOLUME_ID_2];  Storage.StorageRemap[DELUGE_VOLUME_ID_2] -> BlockStorageC.StorageRemap[DELUGE_VOLUME_ID_2];#if DELUGE_NUM_IMAGES >= 4  Storage.BlockRead[DELUGE_VOLUME_ID_3] -> BlockStorageC.BlockRead[DELUGE_VOLUME_ID_3];  Storage.BlockWrite[DELUGE_VOLUME_ID_3] -> BlockStorageC.BlockWrite[DELUGE_VOLUME_ID_3];  Storage.Mount[DELUGE_VOLUME_ID_3] -> BlockStorageC.Mount[DELUGE_VOLUME_ID_3];  Storage.StorageRemap[DELUGE_VOLUME_ID_3] -> BlockStorageC.StorageRemap[DELUGE_VOLUME_ID_3];#if DELUGE_NUM_IMAGES >= 5  Storage.BlockRead[DELUGE_VOLUME_ID_4] -> BlockStorageC.BlockRead[DELUGE_VOLUME_ID_4];  Storage.BlockWrite[DELUGE_VOLUME_ID_4] -> BlockStorageC.BlockWrite[DELUGE_VOLUME_ID_4];  Storage.Mount[DELUGE_VOLUME_ID_4] -> BlockStorageC.Mount[DELUGE_VOLUME_ID_4];  Storage.StorageRemap[DELUGE_VOLUME_ID_4] -> BlockStorageC.StorageRemap[DELUGE_VOLUME_ID_4];#if DELUGE_NUM_IMAGES >= 6  Storage.BlockRead[DELUGE_VOLUME_ID_5] -> BlockStorageC.BlockRead[DELUGE_VOLUME_ID_5];  Storage.BlockWrite[DELUGE_VOLUME_ID_5] -> BlockStorageC.BlockWrite[DELUGE_VOLUME_ID_5];  Storage.Mount[DELUGE_VOLUME_ID_5] -> BlockStorageC.Mount[DELUGE_VOLUME_ID_5];  Storage.StorageRemap[DELUGE_VOLUME_ID_5] -> BlockStorageC.StorageRemap[DELUGE_VOLUME_ID_5];#if DELUGE_NUM_IMAGES >= 7  Storage.BlockRead[DELUGE_VOLUME_ID_6] -> BlockStorageC.BlockRead[DELUGE_VOLUME_ID_6];  Storage.BlockWrite[DELUGE_VOLUME_ID_6] -> BlockStorageC.BlockWrite[DELUGE_VOLUME_ID_6];  Storage.Mount[DELUGE_VOLUME_ID_6] -> BlockStorageC.Mount[DELUGE_VOLUME_ID_6];  Storage.StorageRemap[DELUGE_VOLUME_ID_6] -> BlockStorageC.StorageRemap[DELUGE_VOLUME_ID_6];#if DELUGE_NUM_IMAGES >= 8  Storage.BlockRead[DELUGE_VOLUME_ID_7] -> BlockStorageC.BlockRead[DELUGE_VOLUME_ID_7];  Storage.BlockWrite[DELUGE_VOLUME_ID_7] -> BlockStorageC.BlockWrite[DELUGE_VOLUME_ID_7];  Storage.Mount[DELUGE_VOLUME_ID_7] -> BlockStorageC.Mount[DELUGE_VOLUME_ID_7];  Storage.StorageRemap[DELUGE_VOLUME_ID_7] -> BlockStorageC.StorageRemap[DELUGE_VOLUME_ID_7];#endif#endif#endif#endif#endif#endif#endif}

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