📄 clientdlg.h
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// ClientDlg.h : header file
//
#if !defined(AFX_CLIENTDLG_H__115759FC_8DA1_4936_BFDB_7D52BE9C4963__INCLUDED_)
#define AFX_CLIENTDLG_H__115759FC_8DA1_4936_BFDB_7D52BE9C4963__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
/////////////////////////////////////////////////////////////////////////////
// CClientDlg dialog
class CChatSocket;
class CClientDlg : public CDialog
{
// Construction
public:
UINT m_nPort;
UINT m_SendPort;
CString m_IPaddr;
int count;
void OnReceive();
CClientDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CClientDlg)
enum { IDD = IDD_CLIENT_DIALOG };
CListBox m_CtrlMsg;
CString m_strMsg;
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CClientDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
HICON m_hIcon;
CChatSocket * m_pChatSocket;
// Generated message map functions
//{{AFX_MSG(CClientDlg)
virtual BOOL OnInitDialog();
afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
afx_msg void OnPaint();
afx_msg HCURSOR OnQueryDragIcon();
afx_msg void OnButton1();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_CLIENTDLG_H__115759FC_8DA1_4936_BFDB_7D52BE9C4963__INCLUDED_)
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