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📄 whocommand.java

📁 MegaMek is a networked Java clone of BattleTech, a turn-based sci-fi boardgame for 2+ players. Fight
💻 JAVA
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/* * MegaMek - Copyright (C) 2000-2002 Ben Mazur (bmazur@sev.org) * *  This program is free software; you can redistribute it and/or modify it *  under the terms of the GNU General Public License as published by the Free *  Software Foundation; either version 2 of the License, or (at your option) *  any later version. * *  This program is distributed in the hope that it will be useful, but *  WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY *  or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License *  for more details. *//* * WhoCommand.java * * Created on March 30, 2002, 7:35 PM */package megamek.server.commands;import java.util.*;import megamek.common.net.Connection;import megamek.server.*;/** * Lists all the players connected and some info about them. * @author  Ben * @version  */public class WhoCommand extends ServerCommand {    /** Creates new WhoCommand */    public WhoCommand(Server server) {        super(server, "who", "Lists all of the players connected to the server.");    }        public void run(int connId, String[] args) {        server.sendServerChat(connId, "Listing all connections...");        server.sendServerChat(connId, "[id#] : [name], [address], [pending], [bytes sent], [bytes received]");        for (Enumeration i = server.getConnections(); i.hasMoreElements();) {            Connection conn = (Connection)i.nextElement();            StringBuffer cb = new StringBuffer();            cb.append(conn.getId()).append(" : ");            cb.append(server.getPlayer(conn.getId()).getName()).append(", ");            cb.append(conn.getInetAddress());            cb.append(", ").append(conn.hasPending()).append(", ");            cb.append(conn.bytesSent());            cb.append(", ").append(conn.bytesReceived());            server.sendServerChat(connId, cb.toString());        }        server.sendServerChat(connId, "end list");    }            }

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