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📄 fixelevationcommand.java

📁 MegaMek is a networked Java clone of BattleTech, a turn-based sci-fi boardgame for 2+ players. Fight
💻 JAVA
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/* * MegaMek - Copyright (C) 2000-2002 Ben Mazur (bmazur@sev.org) * *  This program is free software; you can redistribute it and/or modify it *  under the terms of the GNU General Public License as published by the Free *  Software Foundation; either version 2 of the License, or (at your option) *  any later version. * *  This program is distributed in the hope that it will be useful, but *  WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY *  or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License *  for more details. *//* * FixElevationCommand.java * * Created on April 18, 2002, 11:53 PM */package megamek.server.commands;import megamek.common.*;import megamek.server.*;import java.util.Enumeration;/** * * @author  Coelocanth * @version  */public class FixElevationCommand extends ServerCommand {    /** Creates new FixElevationCommand */    public FixElevationCommand(Server server) {        super(server, "fixelevation", "Fix elevation of any units that are messed up");    }    /**     * Run this command with the arguments supplied     */    public void run(int connId, String[] args) {        int countbad = 0;        for(Enumeration e=server.getGame().getEntities();e.hasMoreElements();) {            Entity entity = (Entity)e.nextElement();            if(entity.fixElevation()) {                server.sendServerChat(entity.getDisplayName() + " elevation fixed, see megameklog.txt for details & report a bug if you know how this happened");                countbad++;            }        }        server.sendServerChat(connId, ""+countbad+" unit(s) had elevation problems");    }    }

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