📄 skipcommand.java
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/* * MegaMek - Copyright (C) 2000-2002 Ben Mazur (bmazur@sev.org) * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the Free * Software Foundation; either version 2 of the License, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * for more details. *//* * SkipCommand.java * * Created on February 19, 2003, 12:16 PM */package megamek.server.commands;import megamek.server.*;/** * Skips the current player's turn, if possible. * * @author Ben * @version */public class SkipCommand extends ServerCommand { /** Creates a new instance of SkipCommand */ public SkipCommand(Server server) { super(server, "skip", "Skips the current turn, if possible. Usage: /skip"); } /** * Run this command with the arguments supplied */ public void run(int connId, String[] args) { if (!canRunRestrictedCommand(connId)) { server.sendServerChat(connId, "Observers are restricted from skipping turns."); return; } if (server.isTurnSkippable()) { server.sendServerChat(server.getPlayer(connId).getName() + " has issued the skip command..."); server.skipCurrentTurn(); } else { server.sendServerChat("/skip : skip failed."); } }}
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