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📄 ientitymovementtype.java

📁 MegaMek is a networked Java clone of BattleTech, a turn-based sci-fi boardgame for 2+ players. Fight
💻 JAVA
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/* * MegaMek - Copyright (C) 2005 Ben Mazur (bmazur@sev.org) * *  This program is free software; you can redistribute it and/or modify it *  under the terms of the GNU General Public License as published by the Free *  Software Foundation; either version 2 of the License, or (at your option) *  any later version. * *  This program is distributed in the hope that it will be useful, but *  WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY *  or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License *  for more details. */package megamek.common;/** * This interface represents Entity Movement Types */public interface IEntityMovementType {    public static final int MOVE_LEGAL = -3;    public static final int MOVE_SKID = -2;    public static final int MOVE_ILLEGAL = -1;    public static final int MOVE_NONE = 0;    public static final int MOVE_WALK = 1;    public static final int MOVE_RUN = 2;    public static final int MOVE_JUMP = 3;    public static final int MOVE_VTOL_WALK = 4;    public static final int MOVE_VTOL_RUN = 5;    public static final int MOVE_SUBMARINE_WALK = 6;    public static final int MOVE_SUBMARINE_RUN = 7;}

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