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📄 terrainfactory.java

📁 MegaMek is a networked Java clone of BattleTech, a turn-based sci-fi boardgame for 2+ players. Fight
💻 JAVA
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/* * MegaMek - Copyright (C) 2005 Ben Mazur (bmazur@sev.org) * *  This program is free software; you can redistribute it and/or modify it *  under the terms of the GNU General Public License as published by the Free *  Software Foundation; either version 2 of the License, or (at your option) *  any later version. * *  This program is distributed in the hope that it will be useful, but *  WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY *  or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License *  for more details. */package megamek.common;public class TerrainFactory implements ITerrainFactory {    /* (non-Javadoc)     * @see megamek.common.ITerrainFactory#createTerrain(int, int)     */    public ITerrain createTerrain(int type, int level) {        return new Terrain(type, level);    }    /* (non-Javadoc)     * @see megamek.common.ITerrainFactory#createTerrain(int, int, boolean, int)     */    public ITerrain createTerrain(int type, int level, boolean exitsSpecified, int exits) {        return new Terrain(type, level, exitsSpecified, exits);    }    /* (non-Javadoc)     * @see megamek.common.ITerrainFactory#createTerrain(java.lang.String)     */    public ITerrain createTerrain(String terrain) {        return new Terrain(terrain);    }    /* (non-Javadoc)     * @see megamek.common.ITerrainFactory#createTerrain(megamek.common.ITerrain)     */    public ITerrain createTerrain(ITerrain other) {        return new Terrain(other);    }}

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