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📄 packet.java

📁 MegaMek is a networked Java clone of BattleTech, a turn-based sci-fi boardgame for 2+ players. Fight
💻 JAVA
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/* * MegaMek - Copyright (C) 2005 Ben Mazur (bmazur@sev.org) * *  This program is free software; you can redistribute it and/or modify it *  under the terms of the GNU General Public License as published by the Free *  Software Foundation; either version 2 of the License, or (at your option) *  any later version. * *  This program is distributed in the hope that it will be useful, but *  WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY *  or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License *  for more details. */package megamek.common.net;/** * Application layer data packet used to exchange information between  * client and server. * */public class Packet {    public static final int        COMMAND_CLOSE_CONNECTION     = 0;    public static final int        COMMAND_SERVER_GREETING      = 10;    public static final int        COMMAND_CLIENT_NAME          = 20;    public static final int        COMMAND_LOCAL_PN             = 30;        public static final int        COMMAND_PLAYER_ADD           = 40;    public static final int        COMMAND_PLAYER_REMOVE        = 50;    public static final int        COMMAND_PLAYER_UPDATE        = 60;    public static final int        COMMAND_PLAYER_READY         = 70;        public static final int        COMMAND_CHAT                 = 80;        public static final int        COMMAND_ENTITY_ADD           = 90;    public static final int        COMMAND_ENTITY_REMOVE        = 100;    public static final int        COMMAND_ENTITY_MOVE          = 110;    public static final int        COMMAND_ENTITY_DEPLOY        = 120;    public static final int        COMMAND_ENTITY_ATTACK        = 130;    public static final int        COMMAND_ENTITY_UPDATE        = 140;    public static final int        COMMAND_ENTITY_MODECHANGE    = 150;    public static final int        COMMAND_ENTITY_AMMOCHANGE    = 160;    public static final int        COMMAND_ENTITY_SYSTEMMODECHANGE = 170;        public static final int        COMMAND_ENTITY_VISIBILITY_INDICATOR = 180;    public static final int        COMMAND_CHANGE_HEX           = 190;    public static final int        COMMAND_BLDG_ADD             = 200;    public static final int        COMMAND_BLDG_REMOVE          = 210;    public static final int        COMMAND_BLDG_UPDATE_CF       = 220;    public static final int        COMMAND_BLDG_COLLAPSE        = 230;        public static final int        COMMAND_PHASE_CHANGE         = 240;    public static final int        COMMAND_TURN                 = 250;    public static final int        COMMAND_ROUND_UPDATE         = 260;    public static final int        COMMAND_SENDING_BOARD        = 270;    public static final int        COMMAND_SENDING_ENTITIES     = 280;    public static final int        COMMAND_SENDING_PLAYERS      = 290;    public static final int        COMMAND_SENDING_TURNS        = 300;    public static final int        COMMAND_SENDING_REPORTS      = 310;    public static final int        COMMAND_SENDING_REPORTS_SPECIAL= 320;    public static final int        COMMAND_SENDING_REPORTS_TACTICAL_GENIUS= 330;    public static final int        COMMAND_SENDING_REPORTS_ALL  = 340;    public static final int        COMMAND_SENDING_GAME_SETTINGS= 350;    public static final int        COMMAND_SENDING_MAP_SETTINGS = 360;    public static final int        COMMAND_QUERY_MAP_SETTINGS   = 370;                                                                    public static final int        COMMAND_END_OF_GAME          = 380;    public static final int        COMMAND_DEPLOY_MINEFIELDS    = 390;    public static final int        COMMAND_REVEAL_MINEFIELD     = 400;    public static final int        COMMAND_REMOVE_MINEFIELD     = 410;    public static final int        COMMAND_SENDING_MINEFIELDS   = 420;    public static final int        COMMAND_REROLL_INITIATIVE    = 430;        public static final int        COMMAND_UNLOAD_STRANDED      = 440;            public static final int        COMMAND_SET_ARTYAUTOHITHEXES = 450;    public static final int        COMMAND_SENDING_ARTILLERYATTACKS = 460;    public static final int        COMMAND_SENDING_FLARES       = 470;    public static final int        COMMAND_SERVER_CORRECT_NAME  = 480;        public static final int        COMMAND_SEND_SAVEGAME        = 490;    private int command;    private Object[] data;        /**     * Contructs a new Packet with just the command and no     * data.     *     * @param command        the command.     */    public Packet(int command) {        this(command, null);    }    /**     * Creates a <code>Packet</code> with a command and a single object     * @param command     * @param object     */    public Packet(int command, Object object) {        this.command = command;        this.data = new Object[1];        this.data[0] = object;    }        /**     * Creates a <code>Packet</code> with a command and an array of objects     * @param command     * @param data     */    public Packet(int command, Object[] data) {        this.command = command;        this.data = data;    }        /**     * Returns the command associated.     */    public int getCommand() {        return command;    }    /**     * Returns the data in the packet     */    public Object[] getData() {        return data;    }        /**     * Returns the object at the specified index     * @param index the index of the desired object     * @return the object at the specified index     */    public Object getObject(int index) {        if (index >= data.length) {            return null;        }        return data[index];    }    /**     * Returns the <code>int</code> value of the object at the specified index     * @param index the index of the desired object     * @return the <code>int</code> value of the object at the specified index     */    public int getIntValue(int index) {        return ((Integer)getObject(index)).intValue();    }    /**     * Returns the <code>boolean</code> value of the object at the specified index     * @param index the index of the desired object     * @return the <code>boolean</code> value of the object at the specified index     */    public boolean getBooleanValue(int index) {        return ((Boolean)getObject(index)).booleanValue();    }}

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