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📄 connectionlistener.java

📁 MegaMek is a networked Java clone of BattleTech, a turn-based sci-fi boardgame for 2+ players. Fight
💻 JAVA
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/* * MegaMek - Copyright (C) 2005 Ben Mazur (bmazur@sev.org) * *  This program is free software; you can redistribute it and/or modify it *  under the terms of the GNU General Public License as published by the Free *  Software Foundation; either version 2 of the License, or (at your option) *  any later version. * *  This program is distributed in the hope that it will be useful, but *  WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY *  or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License *  for more details. */package megamek.common.net;/** * Classes which implement this interface provide methods * that deal with the events that are generated when the * something happened in the connection. * <p> * After creating an instance of a class that implements * this interface it can be added to a Connection using the * <code>addConnectionListener</code> method and removed using * the <code>removeConnectionListener</code> method. When  * the Connection is changed the appropriate method will be invoked. * </p> * * @see ConnectionListenerAdapter * @see ConnectionEvent */public interface ConnectionListener extends java.util.EventListener{    /**     * Called when connection is established     * @param e connection event     */    public void connected(ConnectedEvent e);        /**     * Called when connection is closed     * @param e connection event     */    public void disconnected(DisconnectedEvent e);    /**     * Called when packed received     * @param e connection event     */        public void packetReceived(PacketReceivedEvent e);}

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