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📄 physicalresult.java

📁 MegaMek is a networked Java clone of BattleTech, a turn-based sci-fi boardgame for 2+ players. Fight
💻 JAVA
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/* * MegaMek - Copyright (C) 2004 Ben Mazur (bmazur@sev.org) * *  This program is free software; you can redistribute it and/or modify it *  under the terms of the GNU General Public License as published by the Free *  Software Foundation; either version 2 of the License, or (at your option) *  any later version. * *  This program is distributed in the hope that it will be useful, but *  WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY *  or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License *  for more details. */package megamek.common;import megamek.common.actions.AbstractAttackAction;import java.io.Serializable;/** * Generated by a first pass through the physical attack actions */public class PhysicalResultimplements Serializable {    public AbstractAttackAction aaa = null;    public ToHitData toHit = null;    public ToHitData toHitRight = null;    public int roll = -1;    public int rollRight = -1;    public int damage = 0;    public int damageRight = 0;    public boolean pushBackResolved = false;}

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