⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 teamencoder.java

📁 MegaMek is a networked Java clone of BattleTech, a turn-based sci-fi boardgame for 2+ players. Fight
💻 JAVA
字号:
/* * MegaMek - Copyright (C) 2003 Ben Mazur (bmazur@sev.org) *  *  This program is free software; you can redistribute it and/or modify it  *  under the terms of the GNU General Public License as published by the Free  *  Software Foundation; either version 2 of the License, or (at your option)  *  any later version. *  *  This program is distributed in the hope that it will be useful, but  *  WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY  *  or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License  *  for more details. */package megamek.common.xml;import java.io.Writer;import java.io.IOException;import java.util.Enumeration;import gd.xml.tiny.ParsedXML;import megamek.common.*;/** * Objects of this class can encode a <code>Team</code> object as XML * into an output writer and decode one from a parsed XML node.  It is used * when saving games into a version- neutral format. * * @author      James Damour <suvarov454@users.sourceforge.net> */public class TeamEncoder {    /**     * Encode a <code>Team</code> object to an output writer.     *     * @param   team - the <code>Team</code> to be encoded.     *          This value must not be <code>null</code>.     * @param   out - the <code>Writer</code> that will receive the XML.     *          This value must not be <code>null</code>.     * @throws  <code>IllegalArgumentException</code> if the node is     *          <code>null</code>.     * @throws  <code>IOException</code> if there's any error on write.     */    public static void encode( Team team, Writer out )        throws IOException    {        Enumeration iter; // used when marching through a list of sub-elements        // First, validate our input.        if ( null == team ) {            throw new IllegalArgumentException( "The team is null." );        }        if ( null == out ) {            throw new IllegalArgumentException( "The writer is null." );        }        // Start the XML stream for this team        out.write( "<team version=\"1.0\" >" );        // Write the hex array to the stream.        out.write( "<teamData id=\"" );        out.write( team.getId() );        out.write( "\">" );        // Write the coordinate of the team.        iter = team.getPlayers();        if ( iter.hasMoreElements() ) {            out.write( "<playerIds>" );            while ( iter.hasMoreElements() ) {                final Player player = (Player) iter.nextElement();                out.write( "<player id=\"" );                out.write( player.getId() );                out.write( "\" />" );            }        }        out.write( "</playerIds>" );        // TODO : Do I have to do something for Turn_Vectors?        // Finish the XML stream for this team.        out.write( "</teamData>" );        out.write( "</team>" );    }    /**     * Decode a <code>Team</code> object from the passed node.     *     * @param   node - the <code>ParsedXML</code> node for this object.     *          This value must not be <code>null</code>.     * @param   game - the <code>IGame</code> the decoded object belongs to.     * @return  the <code>Team</code> object based on the node.     * @throws  <code>IllegalArgumentException</code> if the node is     *          <code>null</code>.     * @throws  <code>IllegalStateException</code> if the node does not     *          contain a valid <code>Team</code>.     */    public static Team decode( ParsedXML node, IGame game ) {        return null;    }}

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -