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📄 pilotingrolldata.java

📁 MegaMek is a networked Java clone of BattleTech, a turn-based sci-fi boardgame for 2+ players. Fight
💻 JAVA
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/* * MegaMek - Copyright (C) 2000-2002 Ben Mazur (bmazur@sev.org) *  *  This program is free software; you can redistribute it and/or modify it  *  under the terms of the GNU General Public License as published by the Free  *  Software Foundation; either version 2 of the License, or (at your option)  *  any later version. *  *  This program is distributed in the hope that it will be useful, but  *  WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY  *  or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License  *  for more details. */package megamek.common;public class PilotingRollData extends TargetRoll{    private int entityId;    private boolean m_bCumulative = true;        public PilotingRollData(int entityId) {        this.entityId = entityId;    }        public PilotingRollData(int entityId, int value, String desc) {        super(value, desc);        this.entityId = entityId;    }        /**     * Double-logging style for situations where the mech automatically falls,     * but the pilot can still save to avoid damage.  The game will later strip     * out any automatic rolls when it lets the pilot roll to save.     */    public PilotingRollData(int entityId, int value, int pilotValue, String desc) {        super(value, desc);        addModifier(pilotValue, desc);        this.entityId = entityId;    }        public int getEntityId() {        return entityId;    }        public void setCumulative(boolean b) {        m_bCumulative = b;    }        public boolean isCumulative() {        return m_bCumulative;    }}

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