📄 minefield.java
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/** * MegaMek - Copyright (C) 2003 Ben Mazur (bmazur@sev.org) * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the Free * Software Foundation; either version 2 of the License, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * for more details. */package megamek.common;import java.io.*;public class Minefield implements Serializable, Cloneable { public static final int TYPE_CONVENTIONAL = 0; public static final int TYPE_COMMAND_DETONATED = 1; public static final int TYPE_VIBRABOMB = 2; public static final int TYPE_THUNDER = 3; public static final int TYPE_THUNDER_INFERNO = 4; public static final int TYPE_THUNDER_ACTIVE = 5; public static final int TYPE_THUNDER_VIBRABOMB = 6; public static final int TRIGGER_NONE = 0; public static final int CLEAR_NUMBER_WEAPON = 5; public static final int CLEAR_NUMBER_INFANTRY = 10; public static final int CLEAR_NUMBER_INFANTRY_ACCIDENT = 5; public static final int CLEAR_NUMBER_SWEEPER[] = {6,9}; public static final int CLEAR_NUMBER_SWEEPER_ACCIDENT[] = {2,3}; public static final int TO_HIT_SIDE = ToHitData.SIDE_FRONT; public static final int TO_HIT_TABLE = ToHitData.HIT_KICK; public static final int MAX_DAMAGE = 20; public static final String IMAGE_FILE = "data/images/hexes/minefieldsign.gif"; private static String[] names = {"Conventional", "Command-detonated", "Vibrabomb", "Thunder", "Thunder-Inferno", "Thunder-Active", "Thunder-Vibrabomb"}; private Coords coords = null; private int playerId = Player.PLAYER_NONE; private int damage = 0; private int secondaryDamage = 0; private int setting = 0; private int trigger = TRIGGER_NONE; private int type = -1; private boolean areaEffect = false; private boolean oneUse = false; private Minefield() { } public static Minefield createConventionalMF(Coords coords, int playerId) { Minefield mf = new Minefield(); mf.damage = 6; mf.type = TYPE_CONVENTIONAL; mf.trigger = 7; mf.coords = coords; mf.playerId = playerId; return mf; } public static Minefield createCommandDetonatedMF(Coords coords, int playerId) { Minefield mf = new Minefield(); mf.damage = 10; mf.secondaryDamage = 4; mf.areaEffect = true; mf.oneUse = true; mf.type = TYPE_COMMAND_DETONATED; mf.coords = coords; mf.playerId = playerId; return mf; } public static Minefield createVibrabombMF(Coords coords, int playerId, int setting) { Minefield mf = new Minefield(); mf.damage = 10; mf.areaEffect = true; mf.oneUse = true; mf.setting = setting; mf.type = TYPE_VIBRABOMB; mf.coords = coords; mf.playerId = playerId; return mf; } public static Minefield createThunderVibrabombMF(Coords coords, int playerId, int damage, int setting) { Minefield mf = new Minefield(); mf.damage = damage; mf.areaEffect = true; mf.oneUse = true; mf.setting = setting; mf.type = TYPE_VIBRABOMB; mf.coords = coords; mf.playerId = playerId; return mf; } public static Minefield createThunderMF(Coords coords, int playerId, int damage) { Minefield mf = new Minefield(); mf.damage = damage; mf.type = TYPE_THUNDER; mf.trigger = 7; mf.coords = coords; mf.playerId = playerId; return mf; } public static Minefield createThunderInfernoMF(Coords coords, int playerId, int damage) { Minefield mf = new Minefield(); mf.damage = damage; mf.type = TYPE_THUNDER_INFERNO; mf.trigger = 7; mf.coords = coords; mf.playerId = playerId; return mf; } public static Minefield createThunderActiveMF(Coords coords, int playerId, int damage) { Minefield mf = new Minefield(); mf.damage = damage; mf.type = TYPE_THUNDER_ACTIVE; mf.trigger = 7; mf.coords = coords; mf.playerId = playerId; return mf; } public Object clone() { Minefield mf = new Minefield(); mf.playerId = playerId; mf.coords = coords; mf.damage = damage; mf.secondaryDamage = secondaryDamage; mf.areaEffect = areaEffect; mf.oneUse = oneUse; mf.setting = setting; mf.type = type; return mf; } public boolean equals(Object object) { Minefield mf; try { mf = (Minefield) object; } catch (Exception e) { return false; } if ( mf.playerId == this.playerId && mf.coords.equals(coords) && mf.type == this.type) { return true; } return false; } public void setDamage(int damage) { this.damage = damage; } public Coords getCoords() { return coords; } public int getDamage() { return damage; } public int getSecondaryDamage() { return secondaryDamage; } public int getTrigger() { return trigger; } public boolean isAreaEffect() { return areaEffect; } public boolean isOneUse() { return oneUse; } public int getSetting() { return setting; } public int getType() { return type; } public String getName() { return names[getType()]; } public int getPlayerId() { return playerId; }}
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