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📄 entityloadingexception.java

📁 MegaMek is a networked Java clone of BattleTech, a turn-based sci-fi boardgame for 2+ players. Fight
💻 JAVA
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/* * MegaMek - Copyright (C) 2000-2002 Ben Mazur (bmazur@sev.org) * *  This program is free software; you can redistribute it and/or modify it *  under the terms of the GNU General Public License as published by the Free *  Software Foundation; either version 2 of the License, or (at your option) *  any later version. * *  This program is distributed in the hope that it will be useful, but *  WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY *  or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License *  for more details. *//* * EntityLoadingException.java * * Created on June 21, 2002, 11:05 AM */package megamek.common.loaders;/** * This exception is thrown if a mech or other cannot be properly loaded from  * a file due to IO errors, file format errors, or whatever. * * @author  Ben * @version  */public class EntityLoadingException extends java.lang.Exception {    /**     * Creates new <code>EntityLoadingException</code> without detail message.     */    public EntityLoadingException() {    }    /**     * Constructs an <code>EntityLoadingException</code> with the specified detail message.     * @param msg the detail message.     */    public EntityLoadingException(String msg) {        super(msg);    }}

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