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📄 unloadstrandedaction.java

📁 MegaMek is a networked Java clone of BattleTech, a turn-based sci-fi boardgame for 2+ players. Fight
💻 JAVA
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/** * MegaMek - Copyright (C) 2004 Ben Mazur (bmazur@sev.org) *  *  This program is free software; you can redistribute it and/or modify it  *  under the terms of the GNU General Public License as published by the Free  *  Software Foundation; either version 2 of the License, or (at your option)  *  any later version. *  *  This program is distributed in the hope that it will be useful, but  *  WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY  *  or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License  *  for more details. */package megamek.common.actions;/** * Concrete implementation of and entity action for unloading entities that * are stranded on immobile transports.  Please note that the value, * <code>Enity.NONE</code> <em>is</em> a valid value for entityId. */public class UnloadStrandedAction extends AbstractEntityAction{    private int playerId;        public UnloadStrandedAction(int playerId, int entityId) {        super(entityId);        this.playerId = playerId;    }        public int getPlayerId() {        return playerId;    }}

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