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📄 layminefieldaction.java

📁 MegaMek is a networked Java clone of BattleTech, a turn-based sci-fi boardgame for 2+ players. Fight
💻 JAVA
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/* * MegaMek - Copyright (C) 2005 Ben Mazur (bmazur@sev.org) *  *  This program is free software; you can redistribute it and/or modify it  *  under the terms of the GNU General Public License as published by the Free  *  Software Foundation; either version 2 of the License, or (at your option)  *  any later version. *  *  This program is distributed in the hope that it will be useful, but  *  WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY  *  or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License  *  for more details. */package megamek.common.actions;public class LayMinefieldAction    extends AbstractEntityAction{    /** Save the equipment ID of the mine being laid. */    int mineId;    /**     * Lay the indicated mine with the entity with the given entity ID.     *     * @param   entityId the <code>int</code> ID of the minelaying entity.     * @param   equipId the <code>int</code> ID of the mine.     */    public LayMinefieldAction(int entityId, int equipId) {        super(entityId);        this.mineId = equipId;    }    /**     * Get the equipment ID of the mine being laid.     *     * @return  the <code>int</code> equipment ID of the mine.     */    public int getMineId() {        return this.mineId;    }}

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