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📄 gameboardnewevent.java

📁 MegaMek is a networked Java clone of BattleTech, a turn-based sci-fi boardgame for 2+ players. Fight
💻 JAVA
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/* * MegaMek - Copyright (C) 2005 Ben Mazur (bmazur@sev.org) * *  This program is free software; you can redistribute it and/or modify it *  under the terms of the GNU General Public License as published by the Free *  Software Foundation; either version 2 of the License, or (at your option) *  any later version. * *  This program is distributed in the hope that it will be useful, but *  WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY *  or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License *  for more details. */package megamek.common.event;import megamek.common.IBoard;/** * Instances of this class are sent when the new board for game is set  * * @see IGame#setBoard(IBoard) * @see GameListener */public class GameBoardNewEvent extends GameEvent {    protected IBoard oldBoard;    protected IBoard newBoard;        /**     * Constructs the new event with the specified old/new board objects      * @param source The event source     * @param oldBoard old game board     * @param newBoard new game board     */    public GameBoardNewEvent(Object source, IBoard oldBoard, IBoard newBoard) {        super(source, GAME_BOARD_NEW);        this.oldBoard = oldBoard;        this.newBoard = newBoard;    }    /**     * @return Returns the newBoard.     */    public IBoard getNewBoard() {        return newBoard;    }    /**     * @return Returns the oldBoard.     */    public IBoard getOldBoard() {        return oldBoard;    }}

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