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📄 confirmdialog.java

📁 MegaMek is a networked Java clone of BattleTech, a turn-based sci-fi boardgame for 2+ players. Fight
💻 JAVA
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/* * MegaMek - Copyright (C) 2000-2003 Ben Mazur (bmazur@sev.org) *  *  This program is free software; you can redistribute it and/or modify it  *  under the terms of the GNU General Public License as published by the Free  *  Software Foundation; either version 2 of the License, or (at your option)  *  any later version. *  *  This program is distributed in the hope that it will be useful, but  *  WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY  *  or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License  *  for more details. */package megamek.client.ui.AWT;import java.awt.*;import java.awt.event.*;import megamek.client.ui.AWT.widget.AdvancedLabel;/** * A simple yes/no confirmation dialog. */public class ConfirmDialog    extends Dialog implements ActionListener {        private GridBagLayout gridbag = new GridBagLayout();    private GridBagConstraints c = new GridBagConstraints();    private boolean useCheckbox;    private Checkbox botherCheckbox;    private Panel panButtons = new Panel();    private Button butYes = new Button(Messages.getString("Yes")); //$NON-NLS-1$    private Button butNo = new Button(Messages.getString("No")); //$NON-NLS-1$    private Button defaultButton = butYes;    private boolean confirmation = false;    private Component firstFocusable;  /** Creates a new dialog window that lets the user answer Yes or No,    * with the Yes button pre-focused    *    * @param   title            a title for the dialog window    * @param   question         the text of the dialog    */    public ConfirmDialog(Frame p, String title, String question) {        this(p, title, question, false);    }  /** Creates a new dialog window that lets the user answer Yes or No,    * with either the Yes or No button pre-focused    *    * @param   title            a title for the dialog window    * @param   question         the text of the dialog    * @param   defButton        set it to 'n' to make the No button pre-focused (Yes button is focused by default)    */    public ConfirmDialog(Frame p, String title, String question, char defButton) {        this(p, title, question, false, defButton);    }  /** Creates a new dialog window that lets the user answer Yes or No,    * with an optional checkbox to specify future behaviour,    * and the Yes button pre-focused    *    * @param   title            a title for the dialog window    * @param   question         the text of the dialog    * @param   includeCheckbox  whether the dialog includes a "bother me" checkbox for the user to tick    */    public ConfirmDialog(Frame p, String title, String question, boolean includeCheckbox) {        this(p, title, question, includeCheckbox, 'y');    }  /** Creates a new dialog window that lets the user answer Yes or No,    * with an optional checkbox to specify future behaviour,    * and either the Yes or No button pre-focused    *    * @param   title            a title for the dialog window    * @param   question         the text of the dialog    * @param   includeCheckbox  whether the dialog includes a "bother me" checkbox for the user to tick    * @param   defButton        set it to 'n' to make the No button pre-focused (Yes button is focused by default)    */    public ConfirmDialog(Frame p, String title, String question, boolean includeCheckbox, char defButton) {        super(p, title, true);        if ('n'==defButton) {            defaultButton = butNo;        }                super.setResizable(false);        useCheckbox = includeCheckbox;        setLayout(gridbag);        addQuestion(question);        addInputs();        finishSetup(p);    }    private void addQuestion(String question) {        AdvancedLabel questionLabel = new AdvancedLabel(question);        c.gridheight = 2;        c.insets = new Insets(5, 5, 5, 5);        gridbag.setConstraints(questionLabel, c);        add(questionLabel);    }    private void addInputs() {        int y = 2;        c.gridheight = 1;        if (useCheckbox) {            botherCheckbox = new Checkbox(Messages.getString("ConfirmDialog.dontBother")); //$NON-NLS-1$                    c.gridy = y++;            gridbag.setConstraints(botherCheckbox, c);            add(botherCheckbox);        }        butYes.addActionListener(this);        butNo.addActionListener(this);        GridBagLayout buttonGridbag = new GridBagLayout();        GridBagConstraints bc = new GridBagConstraints();        panButtons.setLayout(buttonGridbag);        bc.insets = new Insets(5, 5, 5, 5);        bc.ipadx = 20;    bc.ipady = 5;        buttonGridbag.setConstraints(butYes, bc);        panButtons.add(butYes);        buttonGridbag.setConstraints(butNo, bc);        panButtons.add(butNo);        c.gridy = y;        gridbag.setConstraints(panButtons, c);        add(panButtons);    }    private void finishSetup(Frame p) {        addWindowListener(new WindowAdapter() {                public void windowClosing(WindowEvent e) {                    setVisible(false);                }            });        pack();                Dimension size = getSize();        boolean updateSize = false;        if ( size.width < GUIPreferences.getInstance().getMinimumSizeWidth() ) {            size.width = GUIPreferences.getInstance().getMinimumSizeWidth();            updateSize = true;        }        if ( size.height < GUIPreferences.getInstance().getMinimumSizeHeight() ) {            size.height = GUIPreferences.getInstance().getMinimumSizeHeight();             updateSize = true;        }        if ( updateSize ) {            setSize( size );            size = getSize();        }        setLocation(p.getLocation().x + p.getSize().width/2 - size.width/2,                    p.getLocation().y + p.getSize().height/2 - size.height/2);        // work out which component will get the focus in the window        if (useCheckbox) {            firstFocusable=botherCheckbox;        } else {            firstFocusable=butYes;        }        // we'd like the default button to have focus, but that can only be done on displayed        // dialogs in Windows. So, this rather elaborate setup: as soon as the first focusable        // component receives the focus, it shunts the focus to the OK button, and then        // removes the FocusListener to prevent this happening again        if (!firstFocusable.equals(defaultButton)) {            firstFocusable.addFocusListener(new FocusListener() {                public void focusGained(FocusEvent e) {                    defaultButton.requestFocus();                }                public void focusLost(FocusEvent e) {                    firstFocusable.removeFocusListener(this); // refers to listener                }            });        }    }        public boolean getAnswer() {        return confirmation;    }    public boolean getShowAgain() {        if (botherCheckbox == null) {            return true;        }        return !botherCheckbox.getState();    }    public void actionPerformed(ActionEvent actionEvent) {        if (actionEvent.getSource() == butYes) {            confirmation = true;        } else if (actionEvent.getSource() == butNo) {            confirmation = false;        }        this.setVisible(false);    }}

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