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📄 singlechoicedialog.java

📁 MegaMek is a networked Java clone of BattleTech, a turn-based sci-fi boardgame for 2+ players. Fight
💻 JAVA
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/* * MegaMek - Copyright (C) 2002, 2003, 2004 Ben Mazur (bmazur@sev.org) *  *  This program is free software; you can redistribute it and/or modify it  *  under the terms of the GNU General Public License as published by the Free  *  Software Foundation; either version 2 of the License, or (at your option)  *  any later version. *  *  This program is distributed in the hope that it will be useful, but  *  WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY  *  or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License  *  for more details. */package megamek.client.ui.AWT;import java.awt.*;/** * A (somewhat primitive) dialog that asks a question and lets the user * select from the available choices. * The question string is tokenised on "\n". * * Based on Confirm * @author  suvarov454@sourceforge.net * @version $version: $ */public class SingleChoiceDialog extends ChoiceDialog{    /**     * Create a choice dialog.  If no choices are passed in, this will be     * a very boring dialog, but it will not suffer an exception.     *     * @param   parent - the <code>Frame</code> that is locked by this dialog.     * @param   title - the title <code>String</code> for this dialog.     * @param   question - <code>String</code> displayed above the choices.     *          The question string is tokenised on "\n".     * @param   choices - an array of <code>String</code>s to be displayed.     */    public SingleChoiceDialog(Frame parent, String title,                        String question, String[] choices)    {        super(parent, title, question, choices, true);    }    /**     * Which choice did the user select?     *     * @return  If no choices were available, or if the user canceled the     *          choice, a value of -1 is returned, otherwise the index from     *          the input array that matches the selected choice is returned.     */    public int getChoice() {        int retval = -1;        // Did the player make any selection?        int[] choices = super.getChoices();        if ( null != choices && choices.length > 0 ) {            // Which checkbox was selected?            retval = choices[0];        }                return retval;    } // End public int getChoice()} // End public class SingleChoiceDialog

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