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📄 aimedshotdialog.java

📁 MegaMek is a networked Java clone of BattleTech, a turn-based sci-fi boardgame for 2+ players. Fight
💻 JAVA
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/* * MegaMek - Copyright (C) 2000-2003 Ben Mazur (bmazur@sev.org) *  *  This program is free software; you can redistribute it and/or modify it  *  under the terms of the GNU General Public License as published by the Free  *  Software Foundation; either version 2 of the License, or (at your option)  *  any later version. *  *  This program is distributed in the hope that it will be useful, but  *  WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY  *  or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License  *  for more details. */package megamek.client.ui.swing;import megamek.client.ui.swing.widget.IndexedCheckbox;import javax.swing.ButtonGroup;import javax.swing.JButton;import javax.swing.JDialog;import javax.swing.JFrame;import javax.swing.JLabel;import java.awt.GridBagConstraints;import java.awt.GridBagLayout;import java.awt.Insets;import java.awt.event.ActionListener;import java.awt.event.ItemListener;public class AimedShotDialog        extends JDialog {    private JButton butNoAim = new JButton(Messages.getString("AimedShotDialog.dontAim")); //$NON-NLS-1$    /**     * The checkboxes for available choices.     */    private IndexedCheckbox[] checkboxes;    private boolean[] boxEnabled;    public AimedShotDialog(JFrame parent, String title, String message,                           String[] choices, boolean[] enabled, int selectedIndex,                           boolean locked, ItemListener il, ActionListener al) {        super(parent, title, false);        super.setResizable(false);        boxEnabled = enabled;        GridBagLayout gridbag = new GridBagLayout();        getContentPane().setLayout(gridbag);        GridBagConstraints c = new GridBagConstraints();        JLabel labMessage = new JLabel(message, JLabel.LEFT);        c.weightx = 1.0;        c.weighty = 1.0;        c.gridwidth = 0;        c.anchor = GridBagConstraints.WEST;        gridbag.setConstraints(labMessage, c);        getContentPane().add(labMessage);        ButtonGroup radioGroup = new ButtonGroup();        checkboxes = new IndexedCheckbox[choices.length];        for (int i = 0; i < choices.length; i++) {            boolean even = (i & 1) == 0;            checkboxes[i] = new IndexedCheckbox(choices[i], i == selectedIndex, radioGroup, i);            checkboxes[i].addItemListener(il);            checkboxes[i].setEnabled(enabled[i] && !locked);            c.gridwidth = even ? 1 : GridBagConstraints.REMAINDER;            c.anchor = GridBagConstraints.WEST;            gridbag.setConstraints(checkboxes[i], c);            add(checkboxes[i]);        }        butNoAim.addActionListener(al);        c.gridwidth = GridBagConstraints.REMAINDER;        c.insets = new Insets(5, 0, 5, 0);        c.anchor = GridBagConstraints.CENTER;        gridbag.setConstraints(butNoAim, c);        add(butNoAim);        butNoAim.requestFocus();        pack();        setLocation(parent.getLocation().x + parent.getSize().width / 2 - getSize().width / 2,                parent.getLocation().y + parent.getSize().height / 2 - getSize().height / 2);    }    public void setEnableAll(boolean enableAll) {        for (int i = 0; i < checkboxes.length; i++) {            if (enableAll) {                checkboxes[i].setEnabled(boxEnabled[i]);            } else {                checkboxes[i].setEnabled(false);            }        }    }}

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