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📄 staticex.cpp

📁 关于光标图标的制作,随意制作自己的光标!!!!!!!!!!!!!!!!!!!!!!!1
💻 CPP
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// StaticEx.cpp : implementation file
//

#include "stdafx.h"
#include "CursorEditor.h"
#include "StaticEx.h"
#include "math.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CStaticEx


CStaticEx::CStaticEx()
{
}

CStaticEx::~CStaticEx()
{
}


BEGIN_MESSAGE_MAP(CStaticEx, CStatic)
	//{{AFX_MSG_MAP(CStaticEx)
	ON_WM_CTLCOLOR()
	ON_WM_PAINT()
//	ON_WM_LBUTTONDOWN()
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CStaticEx message handlers

HBRUSH CStaticEx::OnCtlColor(CDC* pDC, CWnd* pWnd, UINT nCtlColor) 
{
	HBRUSH hbr = CStatic::OnCtlColor(pDC, pWnd, nCtlColor);
	
	// TODO: Change any attributes of the DC here
	
	// TODO: Return a different brush if the default is not desired



	return hbr;
}

void CStaticEx::OnPaint() 
{
	
	


	CPaintDC dc(this); // device context for painting

}


BOOL CStaticEx::Create(LPCTSTR lpszClassName, LPCTSTR lpszWindowName, DWORD dwStyle, const RECT& rect, CWnd* pParentWnd, UINT nID, CCreateContext* pContext) 
{

	return CWnd::Create(lpszClassName, lpszWindowName, dwStyle, rect, pParentWnd, nID, pContext);
}


BOOL CStaticEx::PreTranslateMessage(MSG* pMsg) 
{
	// TODO: Add your specialized code here and/or call the base class
	if(pMsg->message==WM_PAINT)
		GetParent()->SendMessage(WM_PAINT,0,0);
	return CStatic::PreTranslateMessage(pMsg);
}

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