📄 uiimagedroptarget.h
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//*******************************************************************************
// COPYRIGHT NOTES
// ---------------
// You may use this source code, compile or redistribute it as part of your application
// for free. You cannot redistribute it as a part of a software development
// library without the agreement of the author. If the sources are
// distributed along with the application, you should leave the original
// copyright notes in the source code without any changes.
// This code can be used WITHOUT ANY WARRANTIES at your own risk.
//
// For the latest updates to this code, check this site:
// http://www.masmex.com
// after Sept 2000
//
// Copyright(C) 2000 Philip Oldaker <email: philip@masmex.com>
//*******************************************************************************
#if !defined(AFX_IM_OLEIMAGEDROPTARGET_H__BC21D3A1_332C_11D1_ADE9_0000E81B9EF1__INCLUDED_)
#define AFX_IM_OLEIMAGEDROPTARGET_H__BC21D3A1_332C_11D1_ADE9_0000E81B9EF1__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
// IM_OleImageDropTarget.h : header file
//
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
// CUI_ImageDropTarget window
#include "UIDragDropCtrl.h"
class CDragDropImage;
class CUI_ImageDropTarget : public COleDropTarget
{
// Construction
public:
CUI_ImageDropTarget();
// Attributes
public:
inline UINT GetClipboardFormat() const;
inline BOOL ImageSetup() const;
// Operations
public:
// Overrides
virtual DROPEFFECT OnDragEnter( CWnd* pWnd, COleDataObject* pDataObject, DWORD dwKeyState, CPoint point );
virtual DROPEFFECT OnDragOver( CWnd* pWnd, COleDataObject* pDataObject, DWORD dwKeyState, CPoint point );
virtual BOOL OnDrop( CWnd* pWnd, COleDataObject* pDataObject, DROPEFFECT dropEffect, CPoint point );
virtual void OnDragLeave( CWnd* pWnd);
// Implementation
public:
virtual ~CUI_ImageDropTarget();
void EraseOldImage();
void SetImageWin(CWnd *pWnd);
protected:
const CDragDropImage *GetDropImage();
CWnd *GetImageWin(CWnd *pWnd);
private:
int m_nImage;
CRect m_rcTotalItem;
CPoint m_ptItem;
CPoint m_ptPrevPos;
CPoint m_ptOldImage;
CSize m_sizeDelta;
CDragDropImage *m_pImage;
UINT m_nCFFormat;
CWnd *m_pWnd;
};
inline UINT CUI_ImageDropTarget::GetClipboardFormat() const
{
return m_nCFFormat;
}
inline const CDragDropImage *CUI_ImageDropTarget::GetDropImage()
{
return m_pImage;
}
inline void CUI_ImageDropTarget::SetImageWin(CWnd *pWnd)
{
m_pWnd = pWnd;
}
inline CWnd *CUI_ImageDropTarget::GetImageWin(CWnd *pWnd)
{
// use main frame window as default
if (m_pWnd == NULL)
m_pWnd = pWnd;
ASSERT(m_pWnd);
return m_pWnd;
}
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_IM_OLEIMAGEDROPTARGET_H__BC21D3A1_332C_11D1_ADE9_0000E81B9EF1__INCLUDED_)
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