📄 uicont.cpp
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//*******************************************************************************
// COPYRIGHT NOTES
// ---------------
// You may use this source code, compile or redistribute it as part of your application
// for free. You cannot redistribute it as a part of a software development
// library without the agreement of the author. If the sources are
// distributed along with the application, you should leave the original
// copyright notes in the source code without any changes.
// This code can be used WITHOUT ANY WARRANTIES at your own risk.
//
// For the latest updates to this code, check this site:
// http://www.masmex.com
// after Sept 2000
//
// Copyright(C) 2000 Philip Oldaker <email: philip@masmex.com>
//*******************************************************************************
#include "stdafx.h"
#include "UIData.h"
#include "UICont.h"
#ifdef _DEBUG
#undef THIS_FILE
static char BASED_CODE THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CListObList
IMPLEMENT_SERIAL(CUIObjList, CObList, 0)
CUIObjList::CUIObjList()
{
}
CUIObjList::~CUIObjList()
{
DeleteAll();
}
/////////////////////////////////////////////////////////////////////////////
// CListObList commands
// Delete al objects in the list
void CUIObjList::DeleteAll()
{
while(!IsEmpty())
{
CUIListCtrlData* ptr = RemoveHead();
if (ptr->GetAutoDelete())
{
CObject *p =(CObject*)ptr->GetExtData();
ASSERT_KINDOF(CObject,p);
delete p;
}
delete ptr;
}
}
// Add a new object to the end of the list
void CUIObjList::Append(CUIListCtrlData* pListObj)
{
ASSERT(pListObj);
ASSERT(pListObj->IsKindOf(RUNTIME_CLASS(CUIListCtrlData)));
POSITION pos = CObList::AddTail(pListObj);
}
// Remove an object from the list but don't delete it
BOOL CUIObjList::Remove(CUIListCtrlData* pListObj)
{
POSITION pos = Find(pListObj);
if (!pos)
return FALSE;
RemoveAt(pos);
return TRUE;
}
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