📄 d3r9.cpp
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#include "iostream.h"
#include "math.h"
void qgausx(double, double, double&);
void qgausy(double, double, double&);
void qgausz(double, double, double&);
double g(double);
double h(double);
double f(double);
double xmax, x, y, z;
double func(double x, double y, double z)
{
return x*x + y*y + z*z;
}
double z1(double x, double y)
{
return -sqrt(fabs(xmax * xmax - x * x - y * y));
}
double z2(double x, double y)
{
return sqrt(fabs(xmax * xmax - x * x - y * y));
}
double y1(double x)
{
return -sqrt(fabs(xmax * xmax - x * x));
}
double y2(double x)
{
return sqrt(fabs(xmax * xmax - x * x));
}
double f(double zz)
{
z = zz;
return func(x, y, z);
}
double g(double yy)
{
double b1,b2,ss;
y = yy;
b1 = z1(x, y);
b2 = z2(x, y);
qgausz(b1, b2, ss);
return ss;
}
double h(double xx)
{
double a1,a2,ss;
x = xx;
a1 = y1(x);
a2 = y2(x);
qgausy(a1, a2, ss);
return ss;
}
void qgausx(double a, double b, double& ss)
{
double x1[6], w[6];
double xm,xr,dx;
x1[1] = 0.1488743389; x1[2] = 0.4333953941; x1[3] = 0.6794095682;
x1[4] = 0.8650633666; x1[5] = 0.9739065285;
w[1] = 0.2955242247; w[2] = 0.2692667193; w[3] = 0.2190863625;
w[4] = 0.1494513491; w[5] = 0.0666713443;
xm = 0.5 * (b + a);
xr = 0.5 * (b - a);
ss = 0.0;
for (int j = 1; j<=5; j++)
{
dx = xr * x1[j];
ss = ss + w[j] * (h(xm + dx) + h(xm - dx));
}
ss = xr * ss;
}
void qgausy(double a, double b, double& ss)
{
double x1[6], w[6];
double xm,xr,dx;
x1[1] = 0.1488743389; x1[2] = 0.4333953941; x1[3] = 0.6794095682;
x1[4] = 0.8650633666; x1[5] = 0.9739065285;
w[1] = 0.2955242247; w[2] = 0.2692667193; w[3] = 0.2190863625;
w[4] = 0.1494513491; w[5] = 0.0666713443;
xm = 0.5 * (b + a);
xr = 0.5 * (b - a);
ss = 0.0;
for (int j = 1; j<=5; j++)
{
dx = xr * x1[j];
ss = ss + w[j] * (g(xm + dx) + g(xm - dx));
}
ss = xr * ss;
}
void qgausz(double a, double b, double& ss)
{
double x1[6], w[6];
double xm,xr,dx;
x1[1] = 0.1488743389; x1[2] = 0.4333953941; x1[3] = 0.6794095682;
x1[4] = 0.8650633666; x1[5] = 0.9739065285;
w[1] = 0.2955242247; w[2] = 0.2692667193; w[3] = 0.2190863625;
w[4] = 0.1494513491; w[5] = 0.0666713443;
xm = 0.5 * (b + a);
xr = 0.5 * (b - a);
ss = 0.0;
for (int j = 1; j<=5; j++)
{
dx = xr * x1[j];
ss = ss + w[j] * (f(xm + dx) + f(xm - dx));
}
ss = xr * ss;
}
void quad3d(double xx1, double xx2, double& ss)
{
qgausx(xx1, xx2, ss);
}
void main()
{
//program d3r9
//driver for routine quad3d
const double pi = 3.1415926;
int nval = 10;
double xmin,s;
cout<<endl;
cout<<"integral of r^2 over a spherical volume"<<endl;
cout<<endl;
cout<<" radius quad3d actual"<<endl;
cout.setf(ios::fixed|ios::right);
cout.precision(4);
for (int i = 1; i<=nval; i++)
{
xmax = 0.1 * i;
xmin = -xmax;
quad3d(xmin, xmax, s);
cout.width(2);
cout<<" "<<xmax;
cout.width(12);
cout<<s;
cout.width(12);
cout<<(4.0 * pi * pow(xmax , 5)) / 5.0<<endl;
}
}
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